DELTATESTSERVER
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,909 top 71%
- Rank · 7d ago
- #15,493 ▼1416 places down
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 37/245 | ▲+11+42.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.3% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 14/1000 | ▼−9−37.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−6−53.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 19/700 | ▼−52−73.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 26/200 | ▲+6+33.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on DELTATESTSERVER?
The name of DELTATESTSERVER carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on DELTATESTSERVER?
DELTATESTSERVER uses a procedural map of size 3,000 with seed 19686, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does DELTATESTSERVER sit in the rankings?
In the top 71% of all ranked servers, DELTATESTSERVER is #16,909 on player hours over the last seven days.
How full is DELTATESTSERVER?
At present, DELTATESTSERVER is offline; the last sighting was 15 days ago.
Wipe Schedule
When does DELTATESTSERVER schedule its wipes?
There are too few wipes on record for DELTATESTSERVER to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 34 days 17 hours ago the current world was created.
Server Overview
What is the location of DELTATESTSERVER?
No region is published by DELTATESTSERVER. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 126.187.53.53:28015.
DELTATESTSERVER is on which Rust version?
Rust network protocol 2633 and build 163493 on Windows is what DELTATESTSERVER runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of DELTATESTSERVER?
Offline at this moment: DELTATESTSERVER. Last seen 15 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on DELTATESTSERVER?
Published by DELTATESTSERVER for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
DELTATESTSERVER appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature DELTATESTSERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to DELTATESTSERVER?
Type client.connect 126.187.53.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.