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RUST ANALYTICS
LIVE38,965PLY11,475SRV
QUOTE 133.117.73.235:28015 Online checked 11m ago

PvE|Prvt|RustServer_4991

pve
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,852
top 40%
Rank · 7d ago
#6,330
2522 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4500
Procedural Map · seed 8762
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:26 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average34/200−2−5.6%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average26/200−3−10.9%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average8/200−1−13.5%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average28/300−5−14.7%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average30/200−2−6.5%
6MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average13/50+7+134.4%

Quick answers

from the figures on this page

Server Rules

How is PvE|Prvt|RustServer_4991 configured in terms of rules and settings?

No gather rate is given in the name of PvE|Prvt|RustServer_4991. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on PvE|Prvt|RustServer_4991?

A procedural map of size 4,500 with seed 8762 runs on PvE|Prvt|RustServer_4991, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of PvE|Prvt|RustServer_4991?

In the top 40% of all ranked servers, PvE|Prvt|RustServer_4991 is #8,852 on player hours over the last seven days.

How full is PvE|Prvt|RustServer_4991?

0 of 5 slots on PvE|Prvt|RustServer_4991 are filled right now. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at PvE|Prvt|RustServer_4991?

Recent wipes at this server drew an average peak of 2 players. 14 hours after the latest wipe, the crowd reached its peak.

On what cycle does PvE|Prvt|RustServer_4991 wipe?

The record holds too few of PvE|Prvt|RustServer_4991's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 8 hours.

Server Info

What is the location of PvE|Prvt|RustServer_4991?

For PvE|Prvt|RustServer_4991, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 133.117.73.235:28015 is its address.

Is PvE|Prvt|RustServer_4991 performing well?

Average server fps for the last 48 hours is 52; the floor was 30. The entity count reached 111,358, covering buildings, deployables and all else in the world. Up to 5,757 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

PvE|Prvt|RustServer_4991 is on which Rust version?

Rust network protocol 2634 and build 166494 on Linux is what PvE|Prvt|RustServer_4991 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is PvE|Prvt|RustServer_4991 up, and how consistent is its uptime?

The server is live: PvE|Prvt|RustServer_4991 is online. The reported uptime puts its last restart at about 13 days 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on PvE|Prvt|RustServer_4991?

Published by PvE|Prvt|RustServer_4991 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. Also in the tags and at the top of this page: current players, queue and world creation time.

PvE|Prvt|RustServer_4991 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature PvE|Prvt|RustServer_4991: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to PvE|Prvt|RustServer_4991?

The console route: start Rust, press F1, enter client.connect 133.117.73.235:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.