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RUST ANALYTICS
LIVE53,868PLY11,641SRV
QUOTE 134.41.82.44:28015 Online checked 9m ago

Buckit's Backyard

moddedoxide
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 1
Rank
#7,309
top 33%
Rank · 7d ago
#5,841
1468 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
4300
Procedural Map · seed 1291862314
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/245+17+66.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−5−20.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−5−43.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average31/700−40−56.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average26/200+6+33.0%

Quick answers

from the figures on this page

Rules & Settings

How is Buckit's Backyard configured in terms of rules and settings?

No gather rate appears in the name of Buckit's Backyard. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Buckit's Backyard?

The map on Buckit's Backyard is procedural, size 4,300, with seed 1291862314, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Buckit's Backyard hold in the server rankings?

In the top 33% of all ranked servers, Buckit's Backyard is #7,309 on player hours over the last seven days.

How full is Buckit's Backyard?

On Buckit's Backyard, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

Wipe Schedule

How does Buckit's Backyard handle wipe day?

The average peak across its recent wipes is 3 players. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does Buckit's Backyard wipe?

A single monthly wipe is what Buckit's Backyard runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 5 hours ago the current world was created.

Server Overview

What is the location of Buckit's Backyard?

For Buckit's Backyard, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 134.41.82.44:28015 is its address.

Is Buckit's Backyard performing well?

Average server fps for the last 48 hours is 123; the floor was 62. 104,421 entities is the maximum carried: buildings, deployables and everything else. Up to 4,000 MB of memory was used. Low fps and growing entities are the source of felt lag.

Buckit's Backyard runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Buckit's Backyard. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Buckit's Backyard and is it currently online?

Buckit's Backyard is up. It is taking players now. 26 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 93% uptime, 157 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Buckit's Backyard?

Published by Buckit's Backyard for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Buckit's Backyard appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Buckit's Backyard matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Buckit's Backyard?

Type client.connect 134.41.82.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.