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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 135.181.207.161:28010 Offline checked 6d ago

Rustoria.co - SEA Main Preview Server (Map #6)

moddedpve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#14,058
1903 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:13 UTC8d ago 1 – running 0
Sat 3 Oct, 14:15 UTC10d ago 0 – 2.4 days 0
Thu 1 Oct, 09:34 UTC12d ago 2 – 2.2 days 0
Wed 30 Sep, 09:45 UTC13d ago 2 – 1 days 0
Wed 30 Sep, 02:41 UTC14d ago 2 – 0.3 days 0
Tue 29 Sep, 01:26 UTC15d ago 0 – 1.1 days 1
Mon 28 Sep, 00:40 UTC16d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average50/100+10+23.7%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average44/200−20−31.8%
4[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average46/100+0−1.1%
5Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 38 on average21/100−9−29.4%
6[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 23 on average15/100−5−23.4%

Quick answers

from the figures on this page

Map and Rules

How is Rustoria.co - SEA Main Preview Server (Map #6) configured in terms of rules and settings?

No gather rate is given in the name of Rustoria.co - SEA Main Preview Server (Map #6). Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rustoria.co - SEA Main Preview Server (Map #6)?

Rustoria.co - SEA Main Preview Server (Map #6) uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Player Count

What position does Rustoria.co - SEA Main Preview Server (Map #6) hold in the server rankings?

In the top 71% of all ranked servers, Rustoria.co - SEA Main Preview Server (Map #6) is #15,961 on player hours over the last seven days.

How full is Rustoria.co - SEA Main Preview Server (Map #6)?

At present, Rustoria.co - SEA Main Preview Server (Map #6) is offline; the last sighting was 6 days 21 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How does Rustoria.co - SEA Main Preview Server (Map #6) handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

When does Rustoria.co - SEA Main Preview Server (Map #6) schedule its wipes?

There is no next wipe to predict for Rustoria.co - SEA Main Preview Server (Map #6), which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 6 hours ago the current world was created.

Server Details

What is the server location for Rustoria.co - SEA Main Preview Server (Map #6)?

Its name points to Asia, but Rustoria.co - SEA Main Preview Server (Map #6) publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 135.181.207.161:28010.

Rustoria.co - SEA Main Preview Server (Map #6) is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Rustoria.co - SEA Main Preview Server (Map #6). Your game needs the same protocol to get in; Steam takes care of the update.

Is Rustoria.co - SEA Main Preview Server (Map #6) up, and how consistent is its uptime?

Rustoria.co - SEA Main Preview Server (Map #6) is down. The last time we saw it was 6 days 21 hours ago. The last 7 full days give 6% uptime, 10 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

How should you interpret the tags on Rustoria.co - SEA Main Preview Server (Map #6)?

These tags are published by Rustoria.co - SEA Main Preview Server (Map #6) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; builds (Build server): Practise base building and try out designs; creative (Creative): No gathering here: build what you want in sandbox mode; training (Combat training): A practice server for aim and PvP, with loot provided; modded (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rustoria.co - SEA Main Preview Server (Map #6) show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rustoria.co - SEA Main Preview Server (Map #6): Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Rustoria.co - SEA Main Preview Server (Map #6)?

The console route: start Rust, press F1, enter client.connect 135.181.207.161:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.
builds
Build server Practise base building and try out designs.
creative
Creative No gathering here: build what you want in sandbox mode.
training
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.