Skip to the page
RUST ANALYTICS
LIVE55,262PLY11,642SRV
QUOTE 136.228.60.174:28015 Online checked 7m ago

Blackout Survival PVPRP Test Server

teams off moddedoxidehardcore
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,787
top 35%
Rank · 7d ago
#5,748
2039 places down
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
4000
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:23 UTC5d ago 2 – running 1
Thu 1 Oct, 17:46 UTC FW12d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average2/100−6−74.2%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average5/100−4−46.9%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average0/100−1−100.0%
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average2/50−1−29.4%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average1/50−3−76.0%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average1/100+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Blackout Survival PVPRP Test Server?

No gather rate appears in the name of Blackout Survival PVPRP Test Server. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Blackout Survival PVPRP Test Server?

Blackout Survival PVPRP Test Server uses a procedural map of size 4,000, generated by the game.

Population

What is the rank of Blackout Survival PVPRP Test Server?

In the top 35% of all ranked servers, Blackout Survival PVPRP Test Server is #7,787 on player hours over the last seven days.

How many players does Blackout Survival PVPRP Test Server have?

0 of 5 slots on Blackout Survival PVPRP Test Server are filled right now. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

Wipe Schedule

How does Blackout Survival PVPRP Test Server handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 38 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Blackout Survival PVPRP Test Server wipe?

No rhythm can be told for Blackout Survival PVPRP Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 6 hours old.

Server Info

Where can Blackout Survival PVPRP Test Server be found?

There is no region published for Blackout Survival PVPRP Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 136.228.60.174:28015 is its address.

How is the performance on Blackout Survival PVPRP Test Server?

Average server fps for the last 48 hours is 125; the floor was 100. The entity count reached 94,100, covering buildings, deployables and all else in the world. Up to 5,681 MB of memory was used. Low fps and growing entities are the source of felt lag.

Blackout Survival PVPRP Test Server is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on Blackout Survival PVPRP Test Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is Blackout Survival PVPRP Test Server and is it currently online?

The server is live: Blackout Survival PVPRP Test Server is online. 5 days 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Blackout Survival PVPRP Test Server?

The game's server browser reads gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp5 (Max players): It holds 5 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Blackout Survival PVPRP Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Blackout Survival PVPRP Test Server?

The following Rust Analytics lists feature Blackout Survival PVPRP Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

How to Join

How can I connect to Blackout Survival PVPRP Test Server?

The console route: start Rust, press F1, enter client.connect 136.228.60.174:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmhardcore,cs167231,ts0,^o^z

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp5
Max players It holds 5 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.