TFM Digital Twin [DEV ONLY]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,459 top 71%
- Rank · 7d ago
- #15,850 ▲391 places up
- Last wipe
- 102d ago weekly schedule
- Next wipe
- 2d 16h Fri 16 Oct, 16:20 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average | 2/100 | ▼−3−60.7% | |
| 2 | #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average | 1/200 | ▼−2−60.7% | |
| 3 | TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 6 on average | 1/250 | ▼−2−60.7% | |
| 4 | RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average | 2/50 | ▪+0−12.0% | |
| 5 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 1/30 | ▼−2−62.1% | |
| 6 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average | 2/75 | ▲+1+100.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TFM Digital Twin [DEV ONLY]?
The name of TFM Digital Twin [DEV ONLY] carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
Population
What is the rank of TFM Digital Twin [DEV ONLY]?
In the top 71% of all ranked servers, TFM Digital Twin [DEV ONLY] is #15,459 on player hours over the last seven days.
What is the population on TFM Digital Twin [DEV ONLY]?
At present, TFM Digital Twin [DEV ONLY] is offline; the last sighting was 20 days 6 hours ago.
Wipe Cycle
When does TFM Digital Twin [DEV ONLY] schedule its wipes?
The estimate for TFM Digital Twin [DEV ONLY]'s next wipe comes from weekly: 7 days after its last wipe. The date of its next wipe is Friday 16 October at 16:20 UTC. Its world now is 102 days 7 hours old. Weekly wipes are what its tags advertise.
Server Details
Where can TFM Digital Twin [DEV ONLY] be found?
There is no region published for TFM Digital Twin [DEV ONLY]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.46.73.211:28025.
What Rust version is TFM Digital Twin [DEV ONLY] running?
The version in use at TFM Digital Twin [DEV ONLY]: Rust network protocol 2631 and build 156658, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is TFM Digital Twin [DEV ONLY] up, and how consistent is its uptime?
No response from TFM Digital Twin [DEV ONLY]. It was last seen 20 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on TFM Digital Twin [DEV ONLY]?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156658 (Build): It runs build 156658; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which TFM Digital Twin [DEV ONLY] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
TFM Digital Twin [DEV ONLY] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TFM Digital Twin [DEV ONLY] matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
How to Join
How can I connect to TFM Digital Twin [DEV ONLY]?
Type client.connect 136.46.73.211:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8
Game
gmvanilla
mp10
ts8
v2631
cs156658
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.