RUST COMBAT | Training
Key statistics
the figures behind the quote- Players now
- 0/ 24 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,320 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average | 80/999 | ▲+24+43.5% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 164/999 | ▲+27+20.0% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 35/150 | ▼−2−4.3% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 42/100 | ▲+40+2700.0% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 7/100 | ▲+2+27.3% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 20/100 | ▲+1+7.1% |
Quick answers
from the figures on this pageRules & Settings
How is RUST COMBAT | Training configured in terms of rules and settings?
The name of RUST COMBAT | Training carries no gather rate. Up to 8 players per group, which is the game's default. combat training is the mode, loot is given out for aim and PvP practice. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Population
What is the rank of RUST COMBAT | Training?
In the top 69% of all ranked servers, RUST COMBAT | Training is #15,320 on player hours over the last seven days.
What is the population on RUST COMBAT | Training?
Right now, RUST COMBAT | Training is offline; the last sighting was 4 days 23 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Cycle
On what cycle does RUST COMBAT | Training wipe?
There are too few wipes on record for RUST COMBAT | Training to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 23 hours.
Server Details
What is the location of RUST COMBAT | Training?
There is no region published for RUST COMBAT | Training. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 138.124.36.240:28015 is its address.
What Rust version is RUST COMBAT | Training running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on RUST COMBAT | Training. The protocol has to match for you to join, and Steam applies that update.
How reliable is RUST COMBAT | Training and is it currently online?
Offline at this moment: RUST COMBAT | Training. Last seen 4 days 23 hours ago. The last 5 full days give 1% uptime, 1 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
What is the meaning of the tags on RUST COMBAT | Training?
Published by RUST COMBAT | Training for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): Slot count: 24; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: build what you want in sandbox mode; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
RUST COMBAT | Training appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RUST COMBAT | Training: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join RUST COMBAT | Training?
The console route: start Rust, press F1, enter client.connect 138.124.36.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8
Game
gmrust
mp24
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^c
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.