Skip to the page
RUST ANALYTICS
LIVE37,522PLY11,497SRV
QUOTE 141.95.13.69:26111 Online checked 8m ago

TESTSERVER

moddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#9,330
6637 places down
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 246426222
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:07 UTC5d ago 0 – running 0
Thu 1 Oct, 18:07 UTC FW12d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average23/300−9−27.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average19/245−1−6.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−4−80.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−14−56.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TESTSERVER?

No gather rate appears in the name of TESTSERVER. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TESTSERVER?

TESTSERVER uses a procedural map of size 4,500 with seed 246426222, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does TESTSERVER hold in the server rankings?

For the last seven days, TESTSERVER holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How many players does TESTSERVER have?

On TESTSERVER, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at TESTSERVER?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does TESTSERVER wipe?

The record holds too few of TESTSERVER's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 9 hours old.

Server Details

What is the server location for TESTSERVER?

There is no region published for TESTSERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 141.95.13.69:26111 is its address.

What is the performance like on TESTSERVER?

Average server fps for the last 48 hours is 125; the floor was 91. 119,265 entities is the maximum carried: buildings, deployables and everything else. Up to 6,104 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

TESTSERVER runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Linux, running on TESTSERVER. Joining requires the same protocol on your game, which Steam updates.

How reliable is TESTSERVER and is it currently online?

Online at this moment: TESTSERVER. Its own uptime figure dates the last restart to roughly 5 days 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on TESTSERVER?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which TESTSERVER publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does TESTSERVER show up in Rust Analytics lists and filters?

These Rust Analytics lists include TESTSERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join TESTSERVER?

Type client.connect 141.95.13.69:26111 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.