TestSrv1
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,784 top 66% · #1608 in NA
- Rank · 7d ago
- #14,434 ▼1350 places down
- Last wipe
- 15d ago monthly schedule
- Next wipe
- 21d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average | 73/200 | ▲+1+1.0% | |
| 2 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 62/200 | ▲+8+13.9% | |
| 3 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average | 27/100 | ▲+1+3.2% | |
| 4 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 16/50 | ▲+3+24.7% | |
| 5 | Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 18 on average | 32/100 | ▼−2−7.0% | |
| 6 | [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average | 19/150 | ▲+6+42.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TestSrv1?
No gather rate is given in the name of TestSrv1. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. Oxide plugins are running. VAC is active.
Which map is played on TestSrv1?
A procedural map runs on TestSrv1, created by the game.
Population
What is the rank of TestSrv1?
In the top 66% of all ranked servers, TestSrv1 is #15,784 on player hours over the last seven days and #1,608 in North America.
How many players does TestSrv1 have?
At present, TestSrv1 is offline; the last sighting was 15 days 4 hours ago.
Wipe Frequency
How often does TestSrv1 wipe?
From the force wipe, the next wipe at TestSrv1 is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 15 days 4 hours. Its tags list a wipe each month.
Server Info
What is the server location for TestSrv1?
The NA tag and North America are what TestSrv1 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 143.59.126.132:28002 is its address.
TestSrv1 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on TestSrv1. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of TestSrv1?
No response from TestSrv1. It was last seen 15 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.
Tags and Rankings
What is the meaning of the tags on TestSrv1?
Published by TestSrv1 for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TestSrv1 show up in Rust Analytics lists and filters?
These Rust Analytics lists include TestSrv1: Rust community servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
How can I connect to TestSrv1?
The console route: start Rust, press F1, enter client.connect 143.59.126.132:28002. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.