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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 144.76.237.126:28035 Offline EU checked 28d ago

Swiss DEV (Development- and TestServer) [CH/DE]

monthly wipes moddedoxidepve
Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,730
#2436 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
monthly schedule
Next wipe
22d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 18h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average15/200−10−39.0%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average26/150−10−27.1%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average11/100−7−40.0%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average11/200+0−1.5%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average17/100+3+24.4%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average18/200+1+8.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Swiss DEV (Development- and TestServer) [CH/DE]?

No gather rate is given in the name of Swiss DEV (Development- and TestServer) [CH/DE]. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Swiss DEV (Development- and TestServer) [CH/DE]?

The game generates the procedural map on Swiss DEV (Development- and TestServer) [CH/DE].

Player Count

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold in the server rankings?

On seven-day player hours, Swiss DEV (Development- and TestServer) [CH/DE] sits at #14,730, in the top – across ranked servers and #2,436 in Europe.

How full is Swiss DEV (Development- and TestServer) [CH/DE]?

Right now, Swiss DEV (Development- and TestServer) [CH/DE] is offline; the last sighting was 28 days 5 hours ago.

Wipe Cycle

On what cycle does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

From the force wipe, the next wipe at Swiss DEV (Development- and TestServer) [CH/DE] is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 35 days 12 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the location of Swiss DEV (Development- and TestServer) [CH/DE]?

In Europe, Swiss DEV (Development- and TestServer) [CH/DE] lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 144.76.237.126:28035.

Swiss DEV (Development- and TestServer) [CH/DE] runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what Swiss DEV (Development- and TestServer) [CH/DE] runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Swiss DEV (Development- and TestServer) [CH/DE]?

Offline at this moment: Swiss DEV (Development- and TestServer) [CH/DE]. Last seen 28 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Tags & Filters

What is the meaning of the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which Swiss DEV (Development- and TestServer) [CH/DE] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Swiss DEV (Development- and TestServer) [CH/DE]?

These Rust Analytics lists include Swiss DEV (Development- and TestServer) [CH/DE]: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What is the process to join Swiss DEV (Development- and TestServer) [CH/DE]?

Type client.connect 144.76.237.126:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.