nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,113 top 65%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 130 on average | 13/400 | ▼−7−36.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average | 17/225 | ▼−6−25.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 104 on average | 131/100 | ▲+3+2.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−13−68.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 75 on average | 2/700 | ▼−1−22.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 1/1000 | ▼−11−91.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on nameserver?
No gather rate appears in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on nameserver?
The game generates the procedural map on nameserver.
Population
Where does nameserver sit in the rankings?
In the top 65% of all ranked servers, nameserver is #14,113 on player hours over the last seven days.
What is the population on nameserver?
1 of 15 slots on nameserver are filled right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Wipe Frequency
On what cycle does nameserver wipe?
No rhythm can be told for nameserver yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 45 hours ago the current world was created.
Server Details
What is the location of nameserver?
There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 145.224.123.114:28015 is its address.
nameserver runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nameserver?
nameserver is up. It is taking players now. 20 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join nameserver?
The console route: start Rust, press F1, enter client.connect 145.224.123.114:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.