4Netplayers Rust Ritterhuder-Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,904 top 35%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 12 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 80/200 | ▲+10+13.6% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average | 47/200 | ▼−8−14.9% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 42 on average | 37/200 | ▼−20−35.6% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average | 7/300 | ▲+2+29.2% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 13/200 | ▲+4+36.8% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 13/100 | ▼−14−51.2% |
Quick answers
from the figures on this pageRules & Settings
How is 4Netplayers Rust Ritterhuder-Server configured in terms of rules and settings?
The name of 4Netplayers Rust Ritterhuder-Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on 4Netplayers Rust Ritterhuder-Server?
4Netplayers Rust Ritterhuder-Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of 4Netplayers Rust Ritterhuder-Server?
For the last seven days, 4Netplayers Rust Ritterhuder-Server holds rank #7,904 on player hours, in the top 35% of all ranked servers.
What is the population on 4Netplayers Rust Ritterhuder-Server?
On 4Netplayers Rust Ritterhuder-Server, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
On what cycle does 4Netplayers Rust Ritterhuder-Server wipe?
There are too few wipes on record for 4Netplayers Rust Ritterhuder-Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 9 hours.
Server Overview
Where can 4Netplayers Rust Ritterhuder-Server be found?
There is no region published for 4Netplayers Rust Ritterhuder-Server. Rust Analytics reports the location a server claims, not the machine's actual location. 146.0.46.152:28015 is its address.
What is the performance like on 4Netplayers Rust Ritterhuder-Server?
Average server fps for the last 48 hours is 30; the floor was 26. At its peak it held 89,884 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,528 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is 4Netplayers Rust Ritterhuder-Server running?
The version in use at 4Netplayers Rust Ritterhuder-Server: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is 4Netplayers Rust Ritterhuder-Server up, and how consistent is its uptime?
Online at this moment: 4Netplayers Rust Ritterhuder-Server. The reported uptime puts its last restart at about 40 hours ago. 5 full days have passed with 100% uptime, 120 of 120 hours. First sighting by Rust Analytics: 7 October 2026.
Tags and Rankings
What is the meaning of the tags on 4Netplayers Rust Ritterhuder-Server?
Published by 4Netplayers Rust Ritterhuder-Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 4Netplayers Rust Ritterhuder-Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature 4Netplayers Rust Ritterhuder-Server: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join 4Netplayers Rust Ritterhuder-Server?
Type client.connect 146.0.46.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.