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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 148.113.198.15:28015 Online checked 11m ago

[CAN] Facepunch Large 1

official monthly wipes vanilla
Players · last
13/ 400
+0−2.5%24h
3% full
Day range 10 32
7-day avg 16 peak 32
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
13/ 400
3% full
Change · 24h
+0
−2.5% from 13
7-day average
16
peak 32
Rank
#859
top 4%
Rank · 7d ago
#1,045
186 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,644
player hours, last seven days
Map
5000
Procedural Map · seed 1205868088
First seen
13 Sep 2026
new__can__large.playrust.com

Players

AveragePeak
01020304012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 32 players.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

wipe-day peak
23
players, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 23 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average460/425−30−6.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average268/250−40−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average157/200+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average206/250−91−30.7%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average232/250−12−4.9%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 266 on average205/300−48−19.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [CAN] Facepunch Large 1?

No gather rate is given in the name of [CAN] Facepunch Large 1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Rust's in-game Official tab includes this server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on [CAN] Facepunch Large 1?

The map on [CAN] Facepunch Large 1 is procedural, size 5,000, with seed 1205868088, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of [CAN] Facepunch Large 1?

In the top 4% of all ranked servers, [CAN] Facepunch Large 1 is #859 on player hours over the last seven days.

How many players does [CAN] Facepunch Large 1 have?

13 of 400 slots on [CAN] Facepunch Large 1 are filled at the moment. The mean over the last seven days is 16 players, reaching 32 at its highest. At 00:00 UTC in the last 48 hours, it averaged 30 players, the busiest hour.

Wipe Frequency

How does [CAN] Facepunch Large 1 handle wipe day?

Recent wipes at this server drew an average peak of 23 players. 47 hours after the latest wipe, the crowd reached its peak.

When does [CAN] Facepunch Large 1 schedule its wipes?

The only wipe at [CAN] Facepunch Large 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 17 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can [CAN] Facepunch Large 1 be found?

There is no region published for [CAN] Facepunch Large 1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 148.113.198.15:28015.

Is [CAN] Facepunch Large 1 performing well?

Average server fps for the last 48 hours is 241; the floor was 172. The entity count reached 170,671, covering buildings, deployables and all else in the world. The memory ceiling reached 6,940 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [CAN] Facepunch Large 1 running?

Rust network protocol 2634 and build 167781 on Windows is what [CAN] Facepunch Large 1 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is [CAN] Facepunch Large 1 and is it currently online?

Online at this moment: [CAN] Facepunch Large 1. 22 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [CAN] Facepunch Large 1?

These tags are published by [CAN] Facepunch Large 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): It holds 400 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages [CAN] Facepunch Large 1?

The same operator most likely runs [CAN] Facepunch Large 1 and the 124 other servers we track that publish a playrust.com hostname.

Where does [CAN] Facepunch Large 1 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [CAN] Facepunch Large 1: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How to Join

What steps do I take to join [CAN] Facepunch Large 1?

The console route: start Rust, press F1, enter client.connect 148.113.198.15:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players It holds 400 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.