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RUST ANALYTICS
LIVE55,797PLY11,631SRV
QUOTE 148.113.198.4:28015 Online checked 8m ago

[CAN] Facepunch 1

official monthly wipes vanilla
Players · last
12/ 400
−11−47.3%24h
3% full
Day range 3 28
7-day avg 14 peak 29
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
12/ 400
3% full
Change · 24h
−11
−47.3% from 23
7-day average
14
peak 29
Rank
#915
top 4%
Rank · 7d ago
#976
61 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,313
player hours, last seven days
Map
4500
Procedural Map · seed 875579406
First seen
13 Sep 2026
new__can__1.playrust.com

Players

AveragePeak
01020304023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 29 players.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 20h

The force wipe · high confidence

wipe-day peak
23
players, last three wipes

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average256/325+16+6.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average246/325+61+32.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average319/350−83−20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average229/300+67+41.4%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average199/350+36+22.4%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 275 on average182/300+48+36.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [CAN] Facepunch 1?

No gather rate appears in the name of [CAN] Facepunch 1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on [CAN] Facepunch 1?

A procedural map of size 4,500 with seed 875579406 runs on [CAN] Facepunch 1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of [CAN] Facepunch 1?

In the top 4% of all ranked servers, [CAN] Facepunch 1 is #915 on player hours over the last seven days.

How full is [CAN] Facepunch 1?

On [CAN] Facepunch 1, 12 players are in now, out of 400 slots. Average players over seven days: 14; peak: 29. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 26 players.

Wipe Frequency

What happens on wipe day at [CAN] Facepunch 1?

The average peak across its recent wipes is 23 players. 45 hours after the latest wipe, the crowd reached its peak.

On what cycle does [CAN] Facepunch 1 wipe?

A single monthly wipe is what [CAN] Facepunch 1 runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 5 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

What is the location of [CAN] Facepunch 1?

For [CAN] Facepunch 1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 148.113.198.4:28015.

What is the performance like on [CAN] Facepunch 1?

Server fps over the last 48 hours: 280 on average, 243 at the lowest. At its peak it held 137,885 entities: buildings, deployables and the rest of the world. Up to 5,429 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [CAN] Facepunch 1 running?

The version in use at [CAN] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is [CAN] Facepunch 1 up, and how consistent is its uptime?

The server is live: [CAN] Facepunch 1 is online. The reported uptime puts its last restart at about 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [CAN] Facepunch 1?

These tags are published by [CAN] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Slot count: 400; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [CAN] Facepunch 1?

124 other servers we track publish a playrust.com hostname, as does [CAN] Facepunch 1, so one operator most likely runs them all.

[CAN] Facepunch 1 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [CAN] Facepunch 1: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

What is the process to join [CAN] Facepunch 1?

Type client.connect 148.113.198.4:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players Slot count: 400.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.