Key statistics
the figures behind the quote- Players now
- 12/ 400 3% full
- Change · 24h
- ▼−11 −47.3% from 23
- 7-day average
- 14 peak 29
- Rank
- #915 top 4%
- Rank · 7d ago
- #976 ▲61 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,313 player hours, last seven days
- Map
- 4500 Procedural Map · seed 875579406
- First seen
- 13 Sep 2026 new__can__1.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 29 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 23 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW12d ago | 23 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 256/325 | ▲+16+6.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 246/325 | ▲+61+32.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 319/350 | ▼−83−20.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 229/300 | ▲+67+41.4% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 199/350 | ▲+36+22.4% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 275 on average | 182/300 | ▲+48+36.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [CAN] Facepunch 1?
No gather rate appears in the name of [CAN] Facepunch 1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
What is the current map on [CAN] Facepunch 1?
A procedural map of size 4,500 with seed 875579406 runs on [CAN] Facepunch 1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of [CAN] Facepunch 1?
In the top 4% of all ranked servers, [CAN] Facepunch 1 is #915 on player hours over the last seven days.
How full is [CAN] Facepunch 1?
On [CAN] Facepunch 1, 12 players are in now, out of 400 slots. Average players over seven days: 14; peak: 29. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 26 players.
Wipe Frequency
What happens on wipe day at [CAN] Facepunch 1?
The average peak across its recent wipes is 23 players. 45 hours after the latest wipe, the crowd reached its peak.
On what cycle does [CAN] Facepunch 1 wipe?
A single monthly wipe is what [CAN] Facepunch 1 runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 5 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of [CAN] Facepunch 1?
For [CAN] Facepunch 1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 148.113.198.4:28015.
What is the performance like on [CAN] Facepunch 1?
Server fps over the last 48 hours: 280 on average, 243 at the lowest. At its peak it held 137,885 entities: buildings, deployables and the rest of the world. Up to 5,429 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is [CAN] Facepunch 1 running?
The version in use at [CAN] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is [CAN] Facepunch 1 up, and how consistent is its uptime?
The server is live: [CAN] Facepunch 1 is online. The reported uptime puts its last restart at about 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [CAN] Facepunch 1?
These tags are published by [CAN] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Slot count: 400; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [CAN] Facepunch 1?
124 other servers we track publish a playrust.com hostname, as does [CAN] Facepunch 1, so one operator most likely runs them all.
[CAN] Facepunch 1 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [CAN] Facepunch 1: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Connection
What is the process to join [CAN] Facepunch 1?
Type client.connect 148.113.198.4:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
