Key statistics
the figures behind the quote- Players now
- 10/ 400 2% full
- Change · 24h
- ▼−5 −34.8% from 15
- 7-day average
- 12 peak 24
- Rank
- #994 top 4%
- Rank · 7d ago
- #1,076 ▲82 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,000 player hours, last seven days
- Map
- 4500 Procedural Map · seed 539058346
- First seen
- 13 Sep 2026 new__can__2.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 23 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 22 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW12d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 431/550 | ▲+6+1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 452/500 | ▲+85+23.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 283/300 | ▼−89−23.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 405/450 | ▲+39+10.6% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 327/425 | ▲+4+1.3% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 278 on average | 297/390 | ▲+2+0.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [CAN] Facepunch 2?
The name of [CAN] Facepunch 2 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on [CAN] Facepunch 2?
The map on [CAN] Facepunch 2 is procedural, size 4,500, with seed 539058346, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of [CAN] Facepunch 2?
For the last seven days, [CAN] Facepunch 2 holds rank #994 on player hours, in the top 4% of all ranked servers.
How full is [CAN] Facepunch 2?
10 of 400 slots on [CAN] Facepunch 2 are filled right now. Average players over seven days: 12; peak: 24. At 20:00 UTC in the last 48 hours, it averaged 21 players, the busiest hour.
Wipe Cycle
What happens on wipe day at [CAN] Facepunch 2?
An average of 22 players marked the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd reached its peak.
On what cycle does [CAN] Facepunch 2 wipe?
A single monthly wipe is what [CAN] Facepunch 2 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 2 hours old. Its tags list a wipe each month.
Server Info
What is the location of [CAN] Facepunch 2?
No region is published by [CAN] Facepunch 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 148.113.198.6:28015.
Is [CAN] Facepunch 2 performing well?
Average server fps for the last 48 hours is 260; the floor was 219. 138,433 entities is the maximum carried: buildings, deployables and everything else. Up to 5,687 MB of memory was used. Low fps and growing entities are the source of felt lag.
[CAN] Facepunch 2 is on which Rust version?
The version in use at [CAN] Facepunch 2: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [CAN] Facepunch 2?
The server is live: [CAN] Facepunch 2 is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on [CAN] Facepunch 2?
Published by [CAN] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): It holds 400 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [CAN] Facepunch 2?
124 other servers we track publish a playrust.com hostname, as does [CAN] Facepunch 2, so one operator most likely runs them all.
[CAN] Facepunch 2 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [CAN] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Joining the Server
How can I connect to [CAN] Facepunch 2?
Type client.connect 148.113.198.6:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
