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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 148.113.198.87:28020 Online checked 12m ago

[US West] Facepunch Premium 4

official monthly wipes vanillapremium
Players · last
12/ 300
+3+38.5%24h
4% full
Day range 4 13
7-day avg 12 peak 24
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
12/ 300
4% full
Change · 24h
+3
+38.5% from 9
7-day average
12
peak 24
Rank
#961
top 4%
Rank · 7d ago
#977
16 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,071
player hours, last seven days
Map
4500
Procedural Map · seed 531619313
First seen
13 Sep 2026
us__west__premium__4.playrust.com

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 19 players.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

wipe-day peak
26
players, last three wipes

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 26 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−63−24.8%
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 208 on average145/200−41−21.9%
3Rusty Moose |US Small|NA · groups of 8+ · monthly · 196 on average69/200−44−38.9%
4Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 183 on average111/200−17−13.2%
5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average85/100−21−19.9%
6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 122 on average51/225−20−28.1%

Quick answers

from the figures on this page

Server Rules

How is [US West] Facepunch Premium 4 configured in terms of rules and settings?

No gather rate appears in the name of [US West] Facepunch Premium 4. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US West] Facepunch Premium 4?

The map on [US West] Facepunch Premium 4 is procedural, size 4,500, with seed 531619313, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of [US West] Facepunch Premium 4?

In the top 4% of all ranked servers, [US West] Facepunch Premium 4 is #961 on player hours over the last seven days.

What is the population on [US West] Facepunch Premium 4?

12 of 300 slots on [US West] Facepunch Premium 4 are filled at the moment. Average players over seven days: 12; peak: 24. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 17 players.

Wipe Frequency

What can you expect on wipe day for [US West] Facepunch Premium 4?

An average of 26 players marked the busiest point of its recent wipes. On the latest wipe, 9 hours after the wipe, the crowd peaked.

On what cycle does [US West] Facepunch Premium 4 wipe?

The only wipe at [US West] Facepunch Premium 4 is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 22 hours old. The tags state monthly wipes.

Server Details

What is the server location for [US West] Facepunch Premium 4?

No region tag is published by [US West] Facepunch Premium 4, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 148.113.198.87:28020 is its address.

What is the performance like on [US West] Facepunch Premium 4?

Server fps over the last 48 hours: 215 on average, 195 at the lowest. 143,927 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 6,169 MB. What players feel as lag is low fps together with a rising entity count.

[US West] Facepunch Premium 4 is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what [US West] Facepunch Premium 4 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US West] Facepunch Premium 4?

The server is live: [US West] Facepunch Premium 4 is online. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [US West] Facepunch Premium 4?

Published by [US West] Facepunch Premium 4 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Slot count: 300; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind [US West] Facepunch Premium 4?

The same operator most likely runs [US West] Facepunch Premium 4 and the 124 other servers we track that publish a playrust.com hostname.

Where does [US West] Facepunch Premium 4 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US West] Facepunch Premium 4: Rust tutorial servers, by population, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Joining the Server

How can I connect to [US West] Facepunch Premium 4?

Type client.connect 148.113.198.87:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Slot count: 300.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.