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RUST ANALYTICS
LIVE48,032PLY11,591SRV
QUOTE 148.113.198.9:28015 Online checked 11m ago

[US West] Facepunch 1

official monthly wipes vanilla
Players · last
10/ 400
+2+31.9%24h
2% full
Day range 2 14
7-day avg 11 peak 25
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
10/ 400
2% full
Change · 24h
+2
+31.9% from 8
7-day average
11
peak 25
Rank
#1,037
top 5%
Rank · 7d ago
#1,129
92 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,843
player hours, last seven days
Map
4500
Procedural Map · seed 166856579
First seen
13 Sep 2026
new__us__west__1.playrust.com

Players

AveragePeak
0510152001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 20 players.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 18h

The force wipe · high confidence

wipe-day peak
20
players, last three wipes

Coming wipes

  1. 22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 20 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average416/425+1+0.1%
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 213 on average276/300−6−2.3%
3Rusty Moose |US Small|NA · groups of 8+ · monthly · 202 on average263/300−25−8.6%
4Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 194 on average157/200−39−19.9%
5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 151 on average225/275+2+0.8%
6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 128 on average129/225−49−27.4%

Quick answers

from the figures on this page

Rules & Settings

How is [US West] Facepunch 1 configured in terms of rules and settings?

No gather rate is given in the name of [US West] Facepunch 1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on [US West] Facepunch 1?

[US West] Facepunch 1 uses a procedural map of size 4,500 with seed 166856579, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [US West] Facepunch 1 sit in the rankings?

For the last seven days, [US West] Facepunch 1 holds rank #1,037 on player hours, in the top 5% of all ranked servers.

How many players does [US West] Facepunch 1 have?

10 of 400 slots on [US West] Facepunch 1 are filled right now. The seven-day average is 11 players, with a peak of 25. At 19:00 UTC in the last 48 hours, it averaged 18 players, the busiest hour.

Wipe Frequency

How does [US West] Facepunch 1 handle wipe day?

Recent wipes at this server drew an average peak of 20 players. On the latest wipe, 46 hours after the wipe, the crowd peaked.

On what cycle does [US West] Facepunch 1 wipe?

The only wipe at [US West] Facepunch 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 7 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can [US West] Facepunch 1 be found?

No region tag is published by [US West] Facepunch 1, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 148.113.198.9:28015 is its address.

How is the performance on [US West] Facepunch 1?

The last 48 hours average 229 server fps, the low being 200. 135,407 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,710 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [US West] Facepunch 1 running?

The version in use at [US West] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US West] Facepunch 1 up, and how consistent is its uptime?

The server is live: [US West] Facepunch 1 is online. Its own uptime figure dates the last restart to roughly 12 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [US West] Facepunch 1?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Slot count: 400; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin, which [US West] Facepunch 1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [US West] Facepunch 1?

124 other servers we track publish a playrust.com hostname, as does [US West] Facepunch 1, so one operator most likely runs them all.

[US West] Facepunch 1 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [US West] Facepunch 1: Rust tutorial servers, by population, Official Rust servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

What is the process to join [US West] Facepunch 1?

The console route: start Rust, press F1, enter client.connect 148.113.198.9:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players Slot count: 400.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.