[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,941 top 58% · #470 in EA
- Rank · 7d ago
- #12,298 ▼643 places down
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 15h Thu 15 Oct, 18:38 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 2 player hours, last seven days
- Map
- 3000 Procedural Map · seed 69420
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 4.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 15hThu 15 Oct, 18:38 UTC
- 14d 15hThu 29 Oct, 18:38 UTC
- 21d 15hThu 5 Nov, 19:00 UTCFW
- 28d 15hThu 12 Nov, 18:38 UTC
- 42d 15hThu 26 Nov, 18:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW13d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:58 UTC17d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average | 21/115 | ▼−31−59.4% | |
| 2 | [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average | 0/150 | ▼−1 | |
| 3 | JP 社会人 SOLO Chill 2x NoTeamsEA · groups of 8+ · 2x · biweekly · 2 on average | 2/20 | ▲+1+60.0% | |
| 4 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average | 0/100 | ▼−2−100.0% | |
| 5 | [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 5 on average | 5/50 | ▪+0+5.3% | |
| 6 | VandalRust|JP/KR/SEA|2X|Raid Hours|初心者歓迎|金曜日EA · groups of 8+ · 2x · weekly · 4 on average | 4/100 | ▼−1−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly uses a procedural map of size 3,000 with seed 69420, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?
On seven-day player hours, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sits at #12,941, in the top 58% across ranked servers and #470 in Asia.
What is the population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
What happens on wipe day at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Recent wipes at this server drew an average peak of 2 players. 26 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it did not hold.
On what cycle does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?
The prediction follows the tag because too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record to confirm its schedule. On Thursday 15 October at 18:38 UTC the next wipe is due. Its world now is 13 days 8 hours old. The tags show wipes every two weeks.
Server Overview
What is the location of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
With the EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 148.113.24.99:29029.
What is the performance like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Server fps over the last 48 hours: 238 on average, 226 at the lowest. At its peak it held 48,428 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,580 MB. Low fps and growing entities are the source of felt lag.
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Online at this moment: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. The reported uptime puts its last restart at about 2 hours ago. The last 7 full days give 98% uptime, 164 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): The server browser files it under East Asia, which [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
On Rust Analytics, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly matches these lists: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
What steps do I take to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Type client.connect 148.113.24.99:29029 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust.nexnise.com/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
