Local Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,391 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 238d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 42/245 | ▲+16+62.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 15/1000 | ▼−8−33.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−6−53.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 21/700 | ▼−50−70.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 23/200 | ▲+3+17.7% |
Quick answers
from the figures on this pageRules & Settings
How is Local Test Server configured in terms of rules and settings?
No gather rate appears in the name of Local Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Local Test Server?
The game generates the procedural map on Local Test Server.
Player Count
What position does Local Test Server hold in the server rankings?
In the top – of all ranked servers, Local Test Server is #15,391 on player hours over the last seven days.
What is the population on Local Test Server?
Right now, Local Test Server is offline; the last sighting was 25 days 7 hours ago.
Wipe Frequency
When does Local Test Server schedule its wipes?
The record holds too few of Local Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 238 days 8 hours ago the current world was created.
Server Details
What is the location of Local Test Server?
For Local Test Server, no region is published; the region code is fra. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 149.50.208.134:28015.
Local Test Server runs which version of Rust?
The build is Rust network protocol 2621 and build 143390 on Windows, running on Local Test Server. The protocol has to match for you to join, and Steam applies that update.
Is Local Test Server up, and how consistent is its uptime?
Local Test Server is down. The last time we saw it was 25 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Local Test Server?
Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2621 (Protocol): Protocol 2621: matching game versions are required to join; cs143390 (Build): Game build: 143390; ptrak (Networking): The standard network layer, RakNet; $rfra (Region code): Region code fra; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Local Test Server?
These Rust Analytics lists include Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Local Test Server?
Type client.connect 149.50.208.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z
Game
gmrust
mp10
ts8
v2621
cs143390
ptrak
$rfra
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.