In Rust We Lewt Phatly
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,880 top 72%
- Rank · 7d ago
- #15,970 ▲90 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 125117126
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average | 37/200 | ▼−3−7.7% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average | 27/200 | ▲+1+4.5% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 8/200 | ▼−1−13.5% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 30/300 | ▼−12−29.1% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average | 28/200 | ▼−6−17.4% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 3/50 | ▼−6−68.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on In Rust We Lewt Phatly?
No gather rate appears in the name of In Rust We Lewt Phatly. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Community is its listing in the server browser. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map is played on In Rust We Lewt Phatly?
A procedural map of size 3,500 with seed 125117126 runs on In Rust We Lewt Phatly, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does In Rust We Lewt Phatly hold in the server rankings?
For the last seven days, In Rust We Lewt Phatly holds rank #15,880 on player hours, in the top 72% of all ranked servers.
How many players does In Rust We Lewt Phatly have?
At present, In Rust We Lewt Phatly is offline; the last sighting was 4 days 5 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does In Rust We Lewt Phatly schedule its wipes?
There are too few wipes on record for In Rust We Lewt Phatly to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 33 days 8 hours.
Server Details
What is the location of In Rust We Lewt Phatly?
No region is published by In Rust We Lewt Phatly. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.183.170:27050.
In Rust We Lewt Phatly is on which Rust version?
The version in use at In Rust We Lewt Phatly: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is In Rust We Lewt Phatly and is it currently online?
No response from In Rust We Lewt Phatly. It was last seen 4 days 5 hours ago. 7 full days have passed with 45% uptime, 76 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on In Rust We Lewt Phatly?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which In Rust We Lewt Phatly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does In Rust We Lewt Phatly show up in Rust Analytics lists and filters?
On Rust Analytics, In Rust We Lewt Phatly matches these lists: Rust community servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
Connection
What is the process to join In Rust We Lewt Phatly?
Type client.connect 15.204.183.170:27050 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.