Jack&Swan PVE|No Decay|No Raid|No Kill
Key statistics
the figures behind the quote- Players now
- 4/ 50 8% full
- Change · 24h
- ▲+1 +50.0% from 3
- 7-day average
- 3 peak 12
- Rank
- #1,989 top 9% · #332 in NA
- Rank · 7d ago
- #1,991 ▲2 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 472 player hours, last seven days
- Map
- 5000 Procedural Map · seed 171130
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 13 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW12d ago | 13 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average | 75/200 | ▲+2+2.3% | |
| 2 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average | 55/200 | ▼−16−23.0% | |
| 3 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 32/100 | ▼−7−17.6% | |
| 4 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average | 19/50 | ▼−3−13.3% | |
| 5 | Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average | 29/100 | ▲+1+5.1% | |
| 6 | [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 15 on average | 20/150 | ▼−2−10.8% |
Quick answers
from the figures on this pageRules & Settings
How is Jack&Swan PVE|No Decay|No Raid|No Kill configured in terms of rules and settings?
No gather rate appears in the name of Jack&Swan PVE|No Decay|No Raid|No Kill. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. You will find it under Community in the server browser: it is a community server. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Jack&Swan PVE|No Decay|No Raid|No Kill?
The map on Jack&Swan PVE|No Decay|No Raid|No Kill is procedural, size 5,000, with seed 171130, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does Jack&Swan PVE|No Decay|No Raid|No Kill hold in the server rankings?
In the top 9% of all ranked servers, Jack&Swan PVE|No Decay|No Raid|No Kill is #1,989 on player hours over the last seven days and #332 in North America.
How full is Jack&Swan PVE|No Decay|No Raid|No Kill?
4 of 50 slots on Jack&Swan PVE|No Decay|No Raid|No Kill are filled at the moment. The mean over the last seven days is 3 players, reaching 12 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.
Wipe Cycle
What can you expect on wipe day for Jack&Swan PVE|No Decay|No Raid|No Kill?
An average of 13 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.
How often does Jack&Swan PVE|No Decay|No Raid|No Kill wipe?
Once a month, at the force wipe, Jack&Swan PVE|No Decay|No Raid|No Kill wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 5 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of Jack&Swan PVE|No Decay|No Raid|No Kill?
In North America, Jack&Swan PVE|No Decay|No Raid|No Kill lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.204.232.45:28015 is its address.
What is the performance like on Jack&Swan PVE|No Decay|No Raid|No Kill?
Average server fps for the last 48 hours is 55; the floor was 25. At its peak it held 180,334 entities: buildings, deployables and the rest of the world. The memory ceiling reached 8,135 MB. What players feel as lag is low fps together with a rising entity count.
Jack&Swan PVE|No Decay|No Raid|No Kill is on which Rust version?
The version in use at Jack&Swan PVE|No Decay|No Raid|No Kill: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Jack&Swan PVE|No Decay|No Raid|No Kill and is it currently online?
Online at this moment: Jack&Swan PVE|No Decay|No Raid|No Kill. The reported uptime puts its last restart at about 18 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Jack&Swan PVE|No Decay|No Raid|No Kill?
These tags are published by Jack&Swan PVE|No Decay|No Raid|No Kill and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Jack&Swan PVE|No Decay|No Raid|No Kill appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Jack&Swan PVE|No Decay|No Raid|No Kill: Rust community servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Jack&Swan PVE|No Decay|No Raid|No Kill?
The console route: start Rust, press F1, enter client.connect 15.204.232.45:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/4A4DyP2w.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^y,^m,NA,^p,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.