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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 15.235.180.212:28015 Online checked 10m ago

[SEA] Facepunch 1

official monthly wipes vanilla
Players · last
20/ 300
−5−18.6%24h
7% full
Day range 9 36
7-day avg 27 peak 68
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
20/ 300
7% full
Change · 24h
−5
−18.6% from 25
7-day average
27
peak 68
Rank
#644
top 3%
Rank · 7d ago
#620
24 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4,538
player hours, last seven days
Map
4500
Procedural Map · seed 183258278
First seen
13 Sep 2026
sea__1.playrust.com

Players

AveragePeak
02040608006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 48 players.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 13h

The force wipe · high confidence

wipe-day peak
69
players, last three wipes

Coming wipes

  1. 21d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 195 on average112/200+11+10.8%
2Rustafied.com - SEA LongEA · groups of 16+ · monthly · 94 on average44/100−18−28.6%
3VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average8/100−3−26.2%
4nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average6/200+0−6.5%
5nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average3/200−2−44.6%
6RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average2/50+2

Quick answers

from the figures on this page

Server Rules

How is [SEA] Facepunch 1 configured in terms of rules and settings?

No gather rate is given in the name of [SEA] Facepunch 1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on [SEA] Facepunch 1?

The map on [SEA] Facepunch 1 is procedural, size 4,500, with seed 183258278, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [SEA] Facepunch 1 sit in the rankings?

In the top 3% of all ranked servers, [SEA] Facepunch 1 is #644 on player hours over the last seven days.

How full is [SEA] Facepunch 1?

20 of 300 slots on [SEA] Facepunch 1 are filled right now. The mean over the last seven days is 27 players, reaching 68 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 43 players.

Wipe Cycle

What happens on wipe day at [SEA] Facepunch 1?

The average peak across its recent wipes is 69 players. On the latest wipe, 20 hours after the wipe, the crowd peaked.

On what cycle does [SEA] Facepunch 1 wipe?

The only wipe at [SEA] Facepunch 1 is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 13 days 11 hours old. A monthly wipe schedule is published in its tags.

Server Details

Where can [SEA] Facepunch 1 be found?

Its name points to Asia, but [SEA] Facepunch 1 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 15.235.180.212:28015.

How is the performance on [SEA] Facepunch 1?

Average server fps for the last 48 hours is 137; the floor was 81. 154,725 entities is the maximum carried: buildings, deployables and everything else. Up to 6,435 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[SEA] Facepunch 1 is on which Rust version?

The version in use at [SEA] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is [SEA] Facepunch 1 and is it currently online?

Online at this moment: [SEA] Facepunch 1. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [SEA] Facepunch 1?

These tags are published by [SEA] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind [SEA] Facepunch 1?

The same operator most likely runs [SEA] Facepunch 1 and the 124 other servers we track that publish a playrust.com hostname.

[SEA] Facepunch 1 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [SEA] Facepunch 1 matches these lists: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

How to Join

How can I connect to [SEA] Facepunch 1?

The console route: start Rust, press F1, enter client.connect 15.235.180.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players It holds 300 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.