Key statistics
the figures behind the quote- Players now
- 20/ 300 7% full
- Change · 24h
- ▼−5 −18.6% from 25
- 7-day average
- 27 peak 68
- Rank
- #644 top 3%
- Rank · 7d ago
- #620 ▼24 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4,538 player hours, last seven days
- Map
- 4500 Procedural Map · seed 183258278
- First seen
- 13 Sep 2026 sea__1.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 48 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 69 players, last three wipes
Coming wipes
- 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW13d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 195 on average | 112/200 | ▲+11+10.8% | |
| 2 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 94 on average | 44/100 | ▼−18−28.6% | |
| 3 | VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average | 8/100 | ▼−3−26.2% | |
| 4 | nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average | 6/200 | ▪+0−6.5% | |
| 5 | nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average | 3/200 | ▼−2−44.6% | |
| 6 | RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average | 2/50 | ▲+2 |
Quick answers
from the figures on this pageServer Rules
How is [SEA] Facepunch 1 configured in terms of rules and settings?
No gather rate is given in the name of [SEA] Facepunch 1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on [SEA] Facepunch 1?
The map on [SEA] Facepunch 1 is procedural, size 4,500, with seed 183258278, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does [SEA] Facepunch 1 sit in the rankings?
In the top 3% of all ranked servers, [SEA] Facepunch 1 is #644 on player hours over the last seven days.
How full is [SEA] Facepunch 1?
20 of 300 slots on [SEA] Facepunch 1 are filled right now. The mean over the last seven days is 27 players, reaching 68 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 43 players.
Wipe Cycle
What happens on wipe day at [SEA] Facepunch 1?
The average peak across its recent wipes is 69 players. On the latest wipe, 20 hours after the wipe, the crowd peaked.
On what cycle does [SEA] Facepunch 1 wipe?
The only wipe at [SEA] Facepunch 1 is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 13 days 11 hours old. A monthly wipe schedule is published in its tags.
Server Details
Where can [SEA] Facepunch 1 be found?
Its name points to Asia, but [SEA] Facepunch 1 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 15.235.180.212:28015.
How is the performance on [SEA] Facepunch 1?
Average server fps for the last 48 hours is 137; the floor was 81. 154,725 entities is the maximum carried: buildings, deployables and everything else. Up to 6,435 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[SEA] Facepunch 1 is on which Rust version?
The version in use at [SEA] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is [SEA] Facepunch 1 and is it currently online?
Online at this moment: [SEA] Facepunch 1. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [SEA] Facepunch 1?
These tags are published by [SEA] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.
Who is behind [SEA] Facepunch 1?
The same operator most likely runs [SEA] Facepunch 1 and the 124 other servers we track that publish a playrust.com hostname.
[SEA] Facepunch 1 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [SEA] Facepunch 1 matches these lists: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
How to Join
How can I connect to [SEA] Facepunch 1?
The console route: start Rust, press F1, enter client.connect 15.235.180.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
