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RUST ANALYTICS
LIVE37,930PLY11,539SRV
QUOTE 151.80.58.220:28015 Online checked 7m ago

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

moddedcarbon
Players · last
0/ 10
−124h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 2
Rank
#10,546
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
2500
Procedural Map · seed 12345
First seen
20 Oct 2026
no hostname published

Players

AveragePeak
00.511.5215:0017:0019:0020:0022:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040015:0017:0019:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average21/400+7+49.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 109 on average121/100−8−6.0%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average19/225+2+8.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average10/1000+4+55.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 73 on average30/700−9−22.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 72 on average73/700+70+2476.5%

Quick answers

from the figures on this page

Server Rules

How is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe configured in terms of rules and settings?

No gather rate appears in the name of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe uses a procedural map of size 2,500 with seed 12345, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

In the top 49% of all ranked servers, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is #10,546 on player hours over the last seven days.

What is the population on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

0 of 10 slots on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe are filled at the moment. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.

Wipe Cycle

When does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe schedule its wipes?

The record holds too few of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 hours ago the current world was created.

Server Details

What is the server location for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

For USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 151.80.58.220:28015 is its address.

How is the performance on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Average server fps for the last 48 hours is 229; the floor was 185. 30,339 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,610 MB. What players feel as lag is low fps together with a rising entity count.

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

The server is live: USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is online. 9 hours ago is when it last restarted, judging by the uptime it reports. 20 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Published by USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

These Rust Analytics lists include USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

The console route: start Rust, press F1, enter client.connect 151.80.58.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.