Skip to the page
RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 155.103.85.145:28030 Offline checked 4h ago

Test Server (Stevious Main)

moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3950
Custom Map · seed 973421670
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123404:0012:0021:0005:0015:0023:00

Hourly average and peak, UTC.

Server performance

01020304004:0012:0021:0005:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average20/300−12−36.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average22/245+2+8.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Map and Rules

How is Test Server (Stevious Main) configured in terms of rules and settings?

The name of Test Server (Stevious Main) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

What is the current map on Test Server (Stevious Main)?

The map on Test Server (Stevious Main) is procedural, size 3,950, with seed 973421670, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

What position does Test Server (Stevious Main) hold in the server rankings?

For the last seven days, Test Server (Stevious Main) holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How many players does Test Server (Stevious Main) have?

Right now, Test Server (Stevious Main) is offline; the last sighting was 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Test Server (Stevious Main) schedule its wipes?

No rhythm can be told for Test Server (Stevious Main) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 22 hours ago the current world was created.

Server Info

Where can Test Server (Stevious Main) be found?

No region is published by Test Server (Stevious Main). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 155.103.85.145:28030.

How is the performance on Test Server (Stevious Main)?

Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 80,523 entities: buildings, deployables and the rest of the world. Up to 2,267 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Test Server (Stevious Main) running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Test Server (Stevious Main). Joining requires the same protocol on your game, which Steam updates.

How reliable is Test Server (Stevious Main) and is it currently online?

Offline at this moment: Test Server (Stevious Main). Last seen 4 hours ago. 21 minutes ago is when it last restarted, judging by the uptime it reports. The last 2 full days give 98% uptime, 47 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Test Server (Stevious Main)?

These tags are published by Test Server (Stevious Main) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Test Server (Stevious Main)?

On Rust Analytics, Test Server (Stevious Main) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Test Server (Stevious Main)?

The console route: start Rust, press F1, enter client.connect 155.103.85.145:28030. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://stevious.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.