A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #9,665 top 43%
- Rank · 7d ago
- #12,278 ▲2613 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 4500 Procedural Map · seed 683744944
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 8.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 10:11 UTC8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:04 UTC FW12d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Fri 18 Sep, 05:32 UTC25d ago | 1 | halved by day 12 | 13.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 23/300 | ▼−9−27.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 19/245 | ▼−1−6.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−4−80.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−14−56.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 683744944, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
In the top 43% of all ranked servers, A Shockbyte Rust Server is #9,665 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
At present, A Shockbyte Rust Server is offline; the last sighting was 15 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for A Shockbyte Rust Server?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 6.5 the crowd dropped below half.
How often does A Shockbyte Rust Server wipe?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 17 hours.
Server Overview
Where can A Shockbyte Rust Server be found?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.86.206:22366 is its address.
How is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 94 on average, 1 at the lowest. At its peak it held 118,427 entities: buildings, deployables and the rest of the world. Up to 3,907 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte Rust Server running?
The build is Rust network protocol 2634 and build 167584 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server and is it currently online?
No response from A Shockbyte Rust Server. It was last seen 15 hours ago. 1 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 85% uptime, 142 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.86.206:22366. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.