[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,646 top 43% · #2162 in EU
- Rank · 7d ago
- #8,312 ▼1334 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1179055683
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 7
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC11d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC27d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC29d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 19/200 | ▼−15−43.4% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 34/150 | ▼−11−24.4% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 17/100 | ▪+0−1.6% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 14/200 | ▼−1−6.1% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average | 18/100 | ▼−2−9.2% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 19/200 | ▼−2−9.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
No gather rate appears in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A procedural map of size 3,000 with seed 1179055683 runs on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold in the server rankings?
In the top 43% of all ranked servers, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #9,646 on player hours over the last seven days and #2,162 in Europe.
How many players does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL have?
0 of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
Wipe Frequency
What happens on wipe day at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The average peak across its recent wipes is 1 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 7 when it did not hold.
On what cycle does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
The only wipe at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 21 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
With the EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.15:22657.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL performing well?
Server fps over the last 48 hours: 190 on average, 148 at the lowest. 48,975 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,192 MB. What players feel as lag is low fps together with a rising entity count.
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Online at this moment: [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The reported uptime puts its last restart at about 28 minutes ago. 7 full days have passed with 99% uptime, 167 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
These tags are published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The console route: start Rust, press F1, enter client.connect 157.85.87.15:22657. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
