Skip to the page
RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 157.85.87.15:22657 Online EU checked 9m ago

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

monthly wipes moddedoxidepve
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,646
top 43% · #2162 in EU
Rank · 7d ago
#8,312
1334 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3000
Procedural Map · seed 1179055683
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

usual gap
2.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 7

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC11d ago 1 – running 0
Wed 16 Sep, 16:40 UTC27d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC29d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average19/200−15−43.4%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average34/150−11−24.4%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average17/100+0−1.6%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average14/200−1−6.1%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average18/100−2−9.2%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average19/200−2−9.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

No gather rate appears in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

A procedural map of size 3,000 with seed 1179055683 runs on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold in the server rankings?

In the top 43% of all ranked servers, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #9,646 on player hours over the last seven days and #2,162 in Europe.

How many players does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL have?

0 of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The average peak across its recent wipes is 1 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 7 when it did not hold.

On what cycle does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

The only wipe at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 21 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

With the EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.15:22657.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL performing well?

Server fps over the last 48 hours: 190 on average, 148 at the lowest. 48,975 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,192 MB. What players feel as lag is low fps together with a rising entity count.

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Online at this moment: [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The reported uptime puts its last restart at about 28 minutes ago. 7 full days have passed with 99% uptime, 167 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

These tags are published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The console route: start Rust, press F1, enter client.connect 157.85.87.15:22657. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.