Skip to the page
RUST ANALYTICS
LIVE53,868PLY11,641SRV
QUOTE 157.85.88.87:28075 Offline checked 5h ago

A Shockbyte Rust Server

moddedoxide
Players · last
1/ 1
+024h
100% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#5,742
top 26%
Rank · 7d ago
#5,806
64 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
34
player hours, last seven days
Map
3000
Procedural Map · seed 913414008
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75105:0007:0010:0009:0016:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040005:0007:0010:0009:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:21 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/245+17+66.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−5−20.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−5−43.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average31/700−40−56.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average26/200+6+33.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000, with seed 913414008, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does A Shockbyte Rust Server sit in the rankings?

In the top 26% of all ranked servers, A Shockbyte Rust Server is #5,742 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline; the last sighting was 5 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.

Wipe Schedule

How does A Shockbyte Rust Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 8 hours.

Server Overview

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.88.87:28075.

Is A Shockbyte Rust Server performing well?

Server fps over the last 48 hours: 240 on average, 239 at the lowest. At its peak it held 49,404 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,176 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down. The last time we saw it was 5 hours ago. Its own uptime figure dates the last restart to roughly 22 minutes ago. 24% is its uptime for the last 7 full days, 40 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Analytics lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to A Shockbyte Rust Server?

Type client.connect 157.85.88.87:28075 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.