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RUST ANALYTICS
LIVE52,834PLY11,644SRV
QUOTE 157.85.91.134:28015 Offline checked 1d ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 20
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#7,734
top 35%
Rank · 7d ago
#5,070
2664 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123400:0001:0002:00

Hourly average and peak, UTC.

Server performance

010020030040000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:50 UTC11d ago 4 – running 1
Fri 2 Oct, 04:08 UTC11d ago 4 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/245+18+69.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average16/1000−7−29.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−5−43.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average27/700−44−62.0%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average27/200+7+38.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does A Shockbyte Rust Server sit in the rankings?

In the top 35% of all ranked servers, A Shockbyte Rust Server is #7,734 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

At present, A Shockbyte Rust Server is offline; the last sighting was 44 hours ago. Average players over seven days: 0; peak: 2.

Wipe Cycle

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 4 players. 26 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server schedule its wipes?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was created.

Server Info

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.91.134:28015.

Is A Shockbyte Rust Server performing well?

The last 48 hours average 237 server fps, the low being 230. The entity count reached 9,394, covering buildings, deployables and all else in the world. The memory ceiling reached 1,471 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Shockbyte Rust Server and is it currently online?

Offline at this moment: A Shockbyte Rust Server. Last seen 44 hours ago. Its own uptime figure dates the last restart to roughly 3 days 23 hours ago. 88% is its uptime for the last 7 full days, 147 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to A Shockbyte Rust Server?

Type client.connect 157.85.91.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.