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RUST ANALYTICS
LIVE41,186PLY11,534SRV
QUOTE 157.85.91.32:21853 Offline checked 1d ago

SOC Raidable Bases Mod PVE

moddedoxide
Players · last
0/ 75
n/a24h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 4
Rank
#5,994
top 27%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
30
player hours, last seven days
Map
4500
Custom Map · seed 50000
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
0123403:0005:0007:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

05010015020003:0005:0007:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:02 UTC5d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average12/300−11−47.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Server Rules

How is SOC Raidable Bases Mod PVE configured in terms of rules and settings?

No gather rate appears in the name of SOC Raidable Bases Mod PVE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on SOC Raidable Bases Mod PVE?

The map on SOC Raidable Bases Mod PVE is procedural, size 4,500, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Player Count

Where does SOC Raidable Bases Mod PVE sit in the rankings?

For the last seven days, SOC Raidable Bases Mod PVE holds rank #5,994 on player hours, in the top 27% of all ranked servers.

How many players does SOC Raidable Bases Mod PVE have?

Right now, SOC Raidable Bases Mod PVE is offline; the last sighting was 36 hours ago. The seven-day average is 0 players, with a peak of 4.

Wipe Schedule

How does SOC Raidable Bases Mod PVE handle wipe day?

The average peak across its recent wipes is 4 players. On the latest wipe, 18 hours after the wipe, the crowd peaked.

When does SOC Raidable Bases Mod PVE schedule its wipes?

The record holds too few of SOC Raidable Bases Mod PVE's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 22 hours.

Server Details

What is the server location for SOC Raidable Bases Mod PVE?

For SOC Raidable Bases Mod PVE, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.91.32:21853.

Is SOC Raidable Bases Mod PVE performing well?

The last 48 hours average 108 server fps, the low being 84. The entity count reached 131,087, covering buildings, deployables and all else in the world. Up to 3,550 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

SOC Raidable Bases Mod PVE runs which version of Rust?

The version in use at SOC Raidable Bases Mod PVE: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of SOC Raidable Bases Mod PVE?

Offline at this moment: SOC Raidable Bases Mod PVE. Last seen 36 hours ago. The reported uptime puts its last restart at about 12 hours ago. 72% is its uptime for the last 5 full days, 87 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SOC Raidable Bases Mod PVE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which SOC Raidable Bases Mod PVE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does SOC Raidable Bases Mod PVE show up in Rust Analytics lists and filters?

On Rust Analytics, SOC Raidable Bases Mod PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join SOC Raidable Bases Mod PVE?

The console route: start Rust, press F1, enter client.connect 157.85.91.32:21853. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.