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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 157.85.95.208:28340 Online checked 6m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average20/300−12−36.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average24/245+4+18.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−4−80.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does A Shockbyte Rust Server sit in the rankings?

In the top 71% of all ranked servers, A Shockbyte Rust Server is #15,967 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How often does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 19 hours ago the current world was created.

Server Info

Where can A Shockbyte Rust Server be found?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.95.208:28340.

How is the performance on A Shockbyte Rust Server?

The last 48 hours average 235 server fps, the low being 220. At its peak it held 8,152 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,683 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is A Shockbyte Rust Server running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server and is it currently online?

Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 19 days 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Shockbyte Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join A Shockbyte Rust Server?

Type client.connect 157.85.95.208:28340 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.