Skip to the page
RUST ANALYTICS
LIVE37,131PLY11,505SRV
QUOTE 158.69.226.187:28015 Online checked 9m ago

Dev Server

moddedoxide
Players · last
0/ ?
+024h
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,395
top 42%
Rank · 7d ago
#13,940
4545 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
30 max
players per team
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
4500
Procedural Map · seed 663008107
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average22/300−10−30.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average20/245+0−1.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−4−80.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%

Quick answers

from the figures on this page

Map and Rules

How is Dev Server configured in terms of rules and settings?

No gather rate appears in the name of Dev Server. 30 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Dev Server?

Dev Server uses a procedural map of size 4,500 with seed 663008107, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Dev Server?

In the top 42% of all ranked servers, Dev Server is #9,395 on player hours over the last seven days.

How full is Dev Server?

Dev Server shows 0 players at this moment. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

Wipe Frequency

How does Dev Server handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Dev Server schedule its wipes?

There are too few wipes on record for Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was created.

Server Details

Where can Dev Server be found?

No region is published by Dev Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 158.69.226.187:28015.

What is the performance like on Dev Server?

Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 31,166, covering buildings, deployables and all else in the world. The memory ceiling reached 4,156 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Dev Server running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Dev Server. The protocol has to match for you to join, and Steam applies that update.

Is Dev Server up, and how consistent is its uptime?

Online at this moment: Dev Server. 39 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Dev Server?

Published by Dev Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp0 (Max players): Capacity: 0 slots; ts30 (Group limit): Team size caps at 30; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Dev Server?

These Rust Analytics lists include Dev Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Dev Server?

Type client.connect 158.69.226.187:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167584,ts30,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp0
Max players Capacity: 0 slots.
ts30
Group limit Team size caps at 30.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.