Skip to the page
RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 159.112.28.71:28016 Online checked 5m ago

Four Nintendos

moddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,149
top 28%
Rank · 7d ago
#5,852
297 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
28
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/245−1−4.9%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−16−57.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Four Nintendos?

No gather rate appears in the name of Four Nintendos. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Four Nintendos?

A procedural map of size 4,500 with seed 6738 runs on Four Nintendos, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Four Nintendos sit in the rankings?

In the top 28% of all ranked servers, Four Nintendos is #6,149 on player hours over the last seven days.

How full is Four Nintendos?

On Four Nintendos, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 3 at its highest. At 03:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Cycle

How often does Four Nintendos wipe?

The record holds too few of Four Nintendos's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days old.

Server Overview

What is the location of Four Nintendos?

There is no region published for Four Nintendos. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.112.28.71:28016.

What is the performance like on Four Nintendos?

Average server fps for the last 48 hours is 216; the floor was 180. The entity count reached 111,874, covering buildings, deployables and all else in the world. Memory use peaked at 4,538 MB. Low fps and growing entities are the source of felt lag.

Four Nintendos runs which version of Rust?

Rust network protocol 2634 and build 166494 on Windows is what Four Nintendos runs. The protocol has to match for you to join, and Steam applies that update.

Is Four Nintendos up, and how consistent is its uptime?

Four Nintendos is up. It is taking players now. 6 days ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Tags and Rankings

What is the meaning of the tags on Four Nintendos?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Four Nintendos publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Four Nintendos show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Four Nintendos: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Four Nintendos?

The console route: start Rust, press F1, enter client.connect 159.112.28.71:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.