<mag> Rust | PVP | Adelaide |
Key statistics
the figures behind the quote- Players now
- 1/ 25 4% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #3,967 top 18% · #101 in OC
- Rank · 7d ago
- #3,258 ▼709 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 106 player hours, last seven days
- Map
- 4250 Procedural Map · seed 969105723
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW11d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average | 36/100 | ▼−26−42.3% | |
| 2 | [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average | 4/250 | ▼−7−64.4% | |
| 3 | [AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average | 9/250 | ▲+1+9.1% | |
| 4 | ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average | 2/100 | ▪+0+33.3% | |
| 5 | WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average | 4/500 | ▼−2−34.2% | |
| 6 | [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 0/75 | ▼−2−100.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on <mag> Rust | PVP | Adelaide |?
No gather rate is given in the name of <mag> Rust | PVP | Adelaide |. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.
Which map is played on <mag> Rust | PVP | Adelaide |?
A procedural map of size 4,250 with seed 969105723 runs on <mag> Rust | PVP | Adelaide |, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does <mag> Rust | PVP | Adelaide | hold in the server rankings?
On seven-day player hours, <mag> Rust | PVP | Adelaide | sits at #3,967, in the top 18% across ranked servers and #101 in Oceania.
How many players does <mag> Rust | PVP | Adelaide | have?
1 of 25 slots on <mag> Rust | PVP | Adelaide | are filled at the moment. Average players over seven days: 1; peak: 3. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 2 players.
Wipe Schedule
How does <mag> Rust | PVP | Adelaide | handle wipe day?
Recent wipes at this server drew an average peak of 6 players. On the latest wipe, 12 hours after the wipe, the crowd peaked.
When does <mag> Rust | PVP | Adelaide | schedule its wipes?
The only wipe at <mag> Rust | PVP | Adelaide | is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 11 days 22 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the location of <mag> Rust | PVP | Adelaide |?
The OC tag and Oceania are what <mag> Rust | PVP | Adelaide | lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 159.196.59.137:28015.
Is <mag> Rust | PVP | Adelaide | performing well?
Server fps over the last 48 hours: 57 on average, 42 at the lowest. The entity count reached 108,479, covering buildings, deployables and all else in the world. The memory ceiling reached 3,241 MB. Low fps and growing entities are the source of felt lag.
<mag> Rust | PVP | Adelaide | is on which Rust version?
The version in use at <mag> Rust | PVP | Adelaide |: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is <mag> Rust | PVP | Adelaide | up, and how consistent is its uptime?
<mag> Rust | PVP | Adelaide | is up. It is taking players now. The reported uptime puts its last restart at about 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on <mag> Rust | PVP | Adelaide |?
These tags are published by <mag> Rust | PVP | Adelaide | and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp25 (Max players): It holds 25 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^q (Premium): Joining needs premium status; OC (Oceania): Oceania is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
<mag> Rust | PVP | Adelaide | appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include <mag> Rust | PVP | Adelaide |: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join <mag> Rust | PVP | Adelaide |?
The console route: start Rust, press F1, enter client.connect 159.196.59.137:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^m,^v,OC,gmvanilla,cs167584,^q,ts8
Game
gmvanilla
mp25
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.