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RUST ANALYTICS
LIVE92,652PLY11,774SRV
QUOTE 51.161.199.230:28015 Online checked 6m ago

[AU] Facepunch 2

official monthly wipes vanilla
Players · last
13/ 250
+5+60.8%24h
5% full
Day range 5 22
7-day avg 13 peak 30
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
13/ 250
5% full
Change · 24h
+5
+60.8% from 8
7-day average
13
peak 30
Rank
#952
top 4%
Rank · 7d ago
#999
47 places up
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,165
player hours, last seven days
Map
4500
Procedural Map · seed 157227784
First seen
13 Sep 2026
au__2.playrust.com

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 23 players.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
30
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average43/100+3+6.6%
2ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average0/100−1−100.0%
3WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average6/500+0+0.0%
4[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average1/75+0+0.0%
5Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average1/100+0+0.0%
6Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average1/75+1

Quick answers

from the figures on this page

Map and Rules

How is [AU] Facepunch 2 configured in terms of rules and settings?

No gather rate appears in the name of [AU] Facepunch 2. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. It is listed in the Official tab in-game. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AU] Facepunch 2?

A procedural map of size 4,500 with seed 157227784 runs on [AU] Facepunch 2, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of [AU] Facepunch 2?

In the top 4% of all ranked servers, [AU] Facepunch 2 is #952 on player hours over the last seven days.

How full is [AU] Facepunch 2?

13 of 250 slots on [AU] Facepunch 2 are filled right now. Average players over seven days: 13; peak: 30. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 20 players.

Wipe Frequency

What can you expect on wipe day for [AU] Facepunch 2?

An average of 30 players marked the busiest point of its recent wipes. On the latest wipe, 39 hours after the wipe, the crowd peaked.

When does [AU] Facepunch 2 schedule its wipes?

A single monthly wipe is what [AU] Facepunch 2 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days old. The tags state monthly wipes.

Server Info

What is the server location for [AU] Facepunch 2?

Its name points to Oceania, but [AU] Facepunch 2 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.199.230:28015 is its address.

Is [AU] Facepunch 2 performing well?

Server fps over the last 48 hours: 187 on average, 145 at the lowest. The entity count reached 137,074, covering buildings, deployables and all else in the world. Up to 5,752 MB of memory was used. Low fps and growing entities are the source of felt lag.

[AU] Facepunch 2 is on which Rust version?

The version in use at [AU] Facepunch 2: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is [AU] Facepunch 2 up, and how consistent is its uptime?

Online at this moment: [AU] Facepunch 2. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on [AU] Facepunch 2?

Published by [AU] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates [AU] Facepunch 2?

The same operator most likely runs [AU] Facepunch 2 and the 124 other servers we track that publish a playrust.com hostname.

[AU] Facepunch 2 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [AU] Facepunch 2: Rust tutorial servers, by population, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How to Join

What is the process to join [AU] Facepunch 2?

Type client.connect 51.161.199.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Slot count: 250.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.