Key statistics
the figures behind the quote- Players now
- 13/ 250 5% full
- Change · 24h
- ▲+5 +60.8% from 8
- 7-day average
- 13 peak 30
- Rank
- #952 top 4%
- Rank · 7d ago
- #999 ▲47 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 23d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,165 player hours, last seven days
- Map
- 4500 Procedural Map · seed 157227784
- First seen
- 13 Sep 2026 au__2.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 23 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 30 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average | 43/100 | ▲+3+6.6% | |
| 2 | ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average | 0/100 | ▼−1−100.0% | |
| 3 | WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average | 6/500 | ▪+0+0.0% | |
| 4 | [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 1/75 | ▪+0+0.0% | |
| 5 | Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average | 1/100 | ▪+0+0.0% | |
| 6 | Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average | 1/75 | ▲+1 |
Quick answers
from the figures on this pageMap and Rules
How is [AU] Facepunch 2 configured in terms of rules and settings?
No gather rate appears in the name of [AU] Facepunch 2. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. It is listed in the Official tab in-game. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [AU] Facepunch 2?
A procedural map of size 4,500 with seed 157227784 runs on [AU] Facepunch 2, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of [AU] Facepunch 2?
In the top 4% of all ranked servers, [AU] Facepunch 2 is #952 on player hours over the last seven days.
How full is [AU] Facepunch 2?
13 of 250 slots on [AU] Facepunch 2 are filled right now. Average players over seven days: 13; peak: 30. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 20 players.
Wipe Frequency
What can you expect on wipe day for [AU] Facepunch 2?
An average of 30 players marked the busiest point of its recent wipes. On the latest wipe, 39 hours after the wipe, the crowd peaked.
When does [AU] Facepunch 2 schedule its wipes?
A single monthly wipe is what [AU] Facepunch 2 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days old. The tags state monthly wipes.
Server Info
What is the server location for [AU] Facepunch 2?
Its name points to Oceania, but [AU] Facepunch 2 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.199.230:28015 is its address.
Is [AU] Facepunch 2 performing well?
Server fps over the last 48 hours: 187 on average, 145 at the lowest. The entity count reached 137,074, covering buildings, deployables and all else in the world. Up to 5,752 MB of memory was used. Low fps and growing entities are the source of felt lag.
[AU] Facepunch 2 is on which Rust version?
The version in use at [AU] Facepunch 2: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is [AU] Facepunch 2 up, and how consistent is its uptime?
Online at this moment: [AU] Facepunch 2. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on [AU] Facepunch 2?
Published by [AU] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who operates [AU] Facepunch 2?
The same operator most likely runs [AU] Facepunch 2 and the 124 other servers we track that publish a playrust.com hostname.
[AU] Facepunch 2 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [AU] Facepunch 2: Rust tutorial servers, by population, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
How to Join
What is the process to join [AU] Facepunch 2?
Type client.connect 51.161.199.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
