Rust PVE - Local Test
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,764 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 2147483647 max players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 43/245 | ▲+17+66.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 16/1000 | ▼−7−29.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−6−53.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 21/700 | ▼−50−70.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 24/200 | ▲+4+22.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust PVE - Local Test?
The name of Rust PVE - Local Test carries no gather rate. Group size is capped at 2147483647 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust PVE - Local Test?
Rust PVE - Local Test uses a procedural map, which the game generates.
Player Count
What is the rank of Rust PVE - Local Test?
For the last seven days, Rust PVE - Local Test holds rank #13,764 on player hours, in the top 62% of all ranked servers.
How many players does Rust PVE - Local Test have?
At present, Rust PVE - Local Test is offline; the last sighting was 7 days 1 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
On what cycle does Rust PVE - Local Test wipe?
There are too few wipes on record for Rust PVE - Local Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 5 hours old.
Server Details
What is the location of Rust PVE - Local Test?
For Rust PVE - Local Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 159.224.231.3:28015 is its address.
Rust PVE - Local Test runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Rust PVE - Local Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust PVE - Local Test and is it currently online?
Rust PVE - Local Test is down. The last time we saw it was 7 days 1 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Rust PVE - Local Test?
Published by Rust PVE - Local Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts2147483647 (Group limit): Teams take no more than 2147483647; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust PVE - Local Test?
The following Rust Analytics lists feature Rust PVE - Local Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Rust PVE - Local Test?
Type client.connect 159.224.231.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z
Game
gmrust
mp50
ts2147483647
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.