Build System Dev
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,887 top 61%
- Rank · 7d ago
- #12,542 ▼1345 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average | 101/999 | ▲+38+59.2% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 146/999 | ▼−1−0.8% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 28/150 | ▼−6−16.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 25/100 | ▲+23+1517.6% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 10/100 | ▲+1+8.9% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 16/100 | ▼−10−37.4% |
Quick answers
from the figures on this pageRules & Settings
How is Build System Dev configured in terms of rules and settings?
The name of Build System Dev carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Build System Dev?
The game generates the procedural map on Build System Dev.
Population
What position does Build System Dev hold in the server rankings?
For the last seven days, Build System Dev holds rank #13,887 on player hours, in the top 61% of all ranked servers.
How many players does Build System Dev have?
Right now, Build System Dev is offline; the last sighting was 9 days 22 hours ago.
Wipe Schedule
What can you expect on wipe day for Build System Dev?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Build System Dev wipe?
No rhythm can be told for Build System Dev yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 23 hours ago the current world was created.
Server Details
What is the location of Build System Dev?
There is no region published for Build System Dev. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.26.105.78:28015.
Build System Dev runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. The protocol has to match for you to join, and Steam applies that update.
Is Build System Dev up, and how consistent is its uptime?
Offline at this moment: Build System Dev. Last seen 9 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags & Filters
What is the meaning of the tags on Build System Dev?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Build System Dev publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Build System Dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Build System Dev: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Build System Dev?
Type client.connect 159.26.105.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.