Skip to the page
RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 159.69.226.149:28015 Online checked 10m ago

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#3,954
top 18%
Rank · 7d ago
#2,734
1220 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
106
player hours, last seven days
Map
4096
Custom Map · seed 807513655
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctSat 19 SepFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW12d ago 8 – running 0
Sat 19 Sep, 07:19 UTC24d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC25d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average24/245+4+18.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

No gather rate is given in the name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me uses a procedural map of size 4,096 with seed 807513655, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What position does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me hold in the server rankings?

In the top 18% of all ranked servers, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is #3,954 on player hours over the last seven days.

How full is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

0 of 50 slots on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me are filled at the moment. The seven-day average is 1 players, with a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Schedule

What happens on wipe day at DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The average peak across its recent wipes is 7 players. 45 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 3 is where the crowd fell when it did not hold.

How often does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Details

What is the location of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

For DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 159.69.226.149:28015.

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me performing well?

Average server fps for the last 48 hours is 31; the floor was 14. 147,212 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,193 MB. A climbing entity count plus low fps is the lag players report.

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Your game needs the same protocol to get in; Steam takes care of the update.

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me up, and how consistent is its uptime?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is up. It is taking players now. The reported uptime puts its last restart at about 23 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Type client.connect 159.69.226.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.