[JP/PvE][BPリサーチ]MatoyServer初しん者〇
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▲+1 +100.0% from 1
- 7-day average
- 1 peak 7
- Rank
- #2,779 top 13%
- Rank · 7d ago
- #1,912 ▼867 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 3h Thu 15 Oct, 20:19 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 238 player hours, last seven days
- Map
- 3650 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 13.4 days between real wipes
- wipe-day peak
- 13 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 1d 3hThu 15 Oct, 20:19 UTC
- 15d 3hThu 29 Oct, 20:19 UTC
- 22d 1hThu 5 Nov, 19:00 UTCFW
- 29d 3hThu 12 Nov, 20:19 UTC
- 43d 3hThu 26 Nov, 20:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW12d ago | 10 | – | running | 0 |
| Fri 18 Sep, 09:54 UTC26d ago | 16 | halved by day 4 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average | 2/100 | ▲+2 | |
| 2 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average | 1/20 | ▪+0+0.0% | |
| 3 | 瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average | 1/100 | ▼−1−45.5% | |
| 4 | cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average | 0/50 | ▼−1−100.0% | |
| 5 | [SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average | 0/50 | ▼−1−100.0% | |
| 6 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 47 on average | 42/200 | ▪+0−1.0% |
Quick answers
from the figures on this pageMap and Rules
How is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 configured in terms of rules and settings?
No gather rate appears in the name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 uses a procedural map of size 3,650 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 hold in the server rankings?
In the top 13% of all ranked servers, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is #2,779 on player hours over the last seven days.
What is the population on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
2 of 50 slots on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 are filled at the moment. Average players over seven days: 1; peak: 7. At 16:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 handle wipe day?
The average peak across its recent wipes is 13 players. 44 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.
On what cycle does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe?
The schedule at [JP/PvE][BPリサーチ]MatoyServer初しん者〇 cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 20:19 UTC the next wipe is due. This world has been running for 12 days 20 hours. The tags show wipes every two weeks.
Server Details
Where can [JP/PvE][BPリサーチ]MatoyServer初しん者〇 be found?
No region tag is published by [JP/PvE][BPリサーチ]MatoyServer初しん者〇, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.28.110:28015.
How is the performance on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Server fps over the last 48 hours: 104 on average, 63 at the lowest. 85,851 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,616 MB. What players feel as lag is low fps together with a rising entity count.
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. The protocol has to match for you to join, and Steam applies that update.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 up, and how consistent is its uptime?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is up. It is taking players now. 4 days 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
These tags are published by [JP/PvE][BPリサーチ]MatoyServer初しん者〇 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Type client.connect 162.43.28.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/XveYFf5a4B.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.