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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 162.43.93.9:28015 Online EA checked 9m ago

[JPN] Apple Server | PvP | Vanilla | 2Weekly

biweekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,378
top 15% · #301 in EA
Rank · 7d ago
#2,235
1143 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 14h
Fri 16 Oct, 09:15 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
154
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 57% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 09:15 UTCin 1d 14h

Its biweekly schedule tag · low confidence

usual gap
14.8 days
between real wipes
wipe-day peak
10
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 1d 14hFri 16 Oct, 09:15 UTC
  2. 15d 14hFri 30 Oct, 09:15 UTC
  3. 22d 0hThu 5 Nov, 19:00 UTCFW
  4. 29d 14hFri 13 Nov, 09:15 UTC
  5. 43d 14hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC12d ago 10 – running 0
Thu 17 Sep, 14:19 UTC27d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average0/100−1−100.0%
2[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average2/20+0+14.3%
3瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average1/100+0+0.0%
4cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average0/50−1
5[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average0/50−1−100.0%
6[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average1/50+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The map on [JPN] Apple Server | PvP | Vanilla | 2Weekly is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Activity

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?

In the top 15% of all ranked servers, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #3,378 on player hours over the last seven days and #301 in Asia.

How full is [JPN] Apple Server | PvP | Vanilla | 2Weekly?

0 of 50 slots on [JPN] Apple Server | PvP | Vanilla | 2Weekly are filled right now. Average players over seven days: 1; peak: 6. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 2 players.

Wipe Frequency

What can you expect on wipe day for [JPN] Apple Server | PvP | Vanilla | 2Weekly?

An average of 10 players marked the busiest point of its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 6 is where the crowd fell when it did not hold.

On what cycle does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

The schedule at [JPN] Apple Server | PvP | Vanilla | 2Weekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:15 UTC. This world has been running for 12 days 9 hours. The tags show wipes every two weeks.

Server Details

What is the location of [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With the EA tag, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.43.93.9:28015 is its address.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly performing well?

Average server fps for the last 48 hours is 49; the floor was 31. At its peak it held 99,496 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,305 MB. A climbing entity count plus low fps is the lag players report.

[JPN] Apple Server | PvP | Vanilla | 2Weekly runs which version of Rust?

The version in use at [JPN] Apple Server | PvP | Vanilla | 2Weekly: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly up, and how consistent is its uptime?

The server is live: [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. Its own uptime figure dates the last restart to roughly 12 days 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): East Asia is its browser listing, which [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[JPN] Apple Server | PvP | Vanilla | 2Weekly appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Type client.connect 162.43.93.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.