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RUST ANALYTICS
LIVE35,251PLY11,475SRV
QUOTE 45.125.45.142:10010 Online EA checked 7m ago

cczsbwd/solo/独狼/原倍半月清/月图/公益服

teams off biweekly wipes vanillamoddedoxide
Players · last
2/ 50
+1+100.0%24h
4% full
Day range 0 3
7-day avg 2 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+1
+100.0% from 1
7-day average
2
peak 5
Rank
#2,551
top 11% · #252 in EA
Rank · 7d ago
#2,586
35 places up
Last wipe
11d ago
biweekly schedule
Next wipe
2d 5h
Fri 16 Oct, 09:50 UTC
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
292
player hours, last seven days
Map
3500
Procedural Map · seed 1415337163
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 09:50 UTCin 2d 5h

Its biweekly schedule tag · low confidence

usual gap
15.5 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 2d 5hFri 16 Oct, 09:50 UTC
  2. 16d 5hFri 30 Oct, 09:50 UTC
  3. 22d 14hThu 5 Nov, 19:00 UTCFW
  4. 30d 5hFri 13 Nov, 09:50 UTC
  5. 44d 5hFri 27 Nov, 09:50 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:50 UTC11d ago 4 – running 0
Wed 16 Sep, 21:46 UTC27d ago 7 halved by day 4 15.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average2/100+0+33.3%
2[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average0/20+0
3瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average2/100−2−50.0%
4[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average1/50+1
5[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average0/50−1−100.0%
6[JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 1 on average0/50−1

Quick answers

from the figures on this page

Map and Rules

How is cczsbwd/solo/独狼/原倍半月清/月图/公益服 configured in terms of rules and settings?

No gather rate appears in the name of cczsbwd/solo/独狼/原倍半月清/月图/公益服. No group limit is published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

A procedural map of size 3,500 with seed 1415337163 runs on cczsbwd/solo/独狼/原倍半月清/月图/公益服, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does cczsbwd/solo/独狼/原倍半月清/月图/公益服 hold in the server rankings?

In the top 11% of all ranked servers, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is #2,551 on player hours over the last seven days and #252 in Asia.

How full is cczsbwd/solo/独狼/原倍半月清/月图/公益服?

2 of 50 slots on cczsbwd/solo/独狼/原倍半月清/月图/公益服 are filled at the moment. The mean over the last seven days is 2 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for cczsbwd/solo/独狼/原倍半月清/月图/公益服?

The average peak across its recent wipes is 6 players. 20 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 4 when it did not hold.

When does cczsbwd/solo/独狼/原倍半月清/月图/公益服 schedule its wipes?

The schedule at cczsbwd/solo/独狼/原倍半月清/月图/公益服 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:50 UTC. This world has been running for 11 days 18 hours. A fortnightly wipe is published in its tags.

Server Info

Where can cczsbwd/solo/独狼/原倍半月清/月图/公益服 be found?

The EA tag and Asia are what cczsbwd/solo/独狼/原倍半月清/月图/公益服 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.125.45.142:10010.

What is the performance like on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

The last 48 hours average 140 server fps, the low being 112. 71,859 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,456 MB. What players feel as lag is low fps together with a rising entity count.

cczsbwd/solo/独狼/原倍半月清/月图/公益服 is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on cczsbwd/solo/独狼/原倍半月清/月图/公益服. Joining requires the same protocol on your game, which Steam updates.

How reliable is cczsbwd/solo/独狼/原倍半月清/月图/公益服 and is it currently online?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): East Asia is its browser listing, which cczsbwd/solo/独狼/原倍半月清/月图/公益服 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

cczsbwd/solo/独狼/原倍半月清/月图/公益服 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, cczsbwd/solo/独狼/原倍半月清/月图/公益服 matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Type client.connect 45.125.45.142:10010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166586,ts0,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.