cczsbwd/solo/独狼/原倍半月清/月图/公益服
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▲+1 +100.0% from 1
- 7-day average
- 2 peak 5
- Rank
- #2,551 top 11% · #252 in EA
- Rank · 7d ago
- #2,586 ▲35 places up
- Last wipe
- 11d ago biweekly schedule
- Next wipe
- 2d 5h Fri 16 Oct, 09:50 UTC
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 292 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1415337163
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 15.5 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 2d 5hFri 16 Oct, 09:50 UTC
- 16d 5hFri 30 Oct, 09:50 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 30d 5hFri 13 Nov, 09:50 UTC
- 44d 5hFri 27 Nov, 09:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:50 UTC11d ago | 4 | – | running | 0 |
| Wed 16 Sep, 21:46 UTC27d ago | 7 | halved by day 4 | 15.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average | 2/100 | ▪+0+33.3% | |
| 2 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average | 0/20 | ▪+0 | |
| 3 | 瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average | 2/100 | ▼−2−50.0% | |
| 4 | [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average | 1/50 | ▲+1 | |
| 5 | [SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average | 0/50 | ▼−1−100.0% | |
| 6 | [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 1 on average | 0/50 | ▼−1 |
Quick answers
from the figures on this pageMap and Rules
How is cczsbwd/solo/独狼/原倍半月清/月图/公益服 configured in terms of rules and settings?
No gather rate appears in the name of cczsbwd/solo/独狼/原倍半月清/月图/公益服. No group limit is published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on cczsbwd/solo/独狼/原倍半月清/月图/公益服?
A procedural map of size 3,500 with seed 1415337163 runs on cczsbwd/solo/独狼/原倍半月清/月图/公益服, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does cczsbwd/solo/独狼/原倍半月清/月图/公益服 hold in the server rankings?
In the top 11% of all ranked servers, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is #2,551 on player hours over the last seven days and #252 in Asia.
How full is cczsbwd/solo/独狼/原倍半月清/月图/公益服?
2 of 50 slots on cczsbwd/solo/独狼/原倍半月清/月图/公益服 are filled at the moment. The mean over the last seven days is 2 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 3 players.
Wipe Cycle
What can you expect on wipe day for cczsbwd/solo/独狼/原倍半月清/月图/公益服?
The average peak across its recent wipes is 6 players. 20 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 4 when it did not hold.
When does cczsbwd/solo/独狼/原倍半月清/月图/公益服 schedule its wipes?
The schedule at cczsbwd/solo/独狼/原倍半月清/月图/公益服 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:50 UTC. This world has been running for 11 days 18 hours. A fortnightly wipe is published in its tags.
Server Info
Where can cczsbwd/solo/独狼/原倍半月清/月图/公益服 be found?
The EA tag and Asia are what cczsbwd/solo/独狼/原倍半月清/月图/公益服 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.125.45.142:10010.
What is the performance like on cczsbwd/solo/独狼/原倍半月清/月图/公益服?
The last 48 hours average 140 server fps, the low being 112. 71,859 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,456 MB. What players feel as lag is low fps together with a rising entity count.
cczsbwd/solo/独狼/原倍半月清/月图/公益服 is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Windows, running on cczsbwd/solo/独狼/原倍半月清/月图/公益服. Joining requires the same protocol on your game, which Steam updates.
How reliable is cczsbwd/solo/独狼/原倍半月清/月图/公益服 and is it currently online?
cczsbwd/solo/独狼/原倍半月清/月图/公益服 is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on cczsbwd/solo/独狼/原倍半月清/月图/公益服?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): East Asia is its browser listing, which cczsbwd/solo/独狼/原倍半月清/月图/公益服 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
cczsbwd/solo/独狼/原倍半月清/月图/公益服 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, cczsbwd/solo/独狼/原倍半月清/月图/公益服 matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join cczsbwd/solo/独狼/原倍半月清/月图/公益服?
Type client.connect 45.125.45.142:10010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166586,ts0,^o^z
Game
gmrust
mp50
ts0
v2634
cs166586
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.