RustServer
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,709 ▲742 places up
- Last wipe
- 159d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 72/2000 | ▪+0−0.1% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average | 220/2000 | ▲+2+0.9% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 16/200 | ▼−8−33.3% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 48/200 | ▼−19−27.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 33/100 | ▪+0+0.5% |
Quick answers
from the figures on this pageMap and Rules
How is RustServer configured in terms of rules and settings?
No gather rate appears in the name of RustServer. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustServer?
A procedural map of size 3,000 with seed 19686 runs on RustServer, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does RustServer sit in the rankings?
For the last seven days, RustServer holds rank #15,967 on player hours, in the top 71% of all ranked servers.
How full is RustServer?
Right now, RustServer is offline; the last sighting was 6 days 3 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does RustServer wipe?
There are too few wipes on record for RustServer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 159 days 6 hours.
Server Overview
What is the server location for RustServer?
For RustServer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.48.164:28015.
RustServer is on which Rust version?
The version in use at RustServer: Rust network protocol 2625 and build 150997, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustServer?
Offline at this moment: RustServer. Last seen 6 days 3 hours ago. 15% is its uptime for the last 7 full days, 25 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on RustServer?
These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2625 (Protocol): Your game must run protocol 2625 to connect; cs150997 (Build): It runs build 150997; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer show up in Rust Analytics lists and filters?
On Rust Analytics, RustServer matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to RustServer?
The console route: start Rust, press F1, enter client.connect 162.43.48.164:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2625,^p,gmrust,cs150997,ts8,^o^z
Game
gmrust
mp50
ts8
v2625
cs150997
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.