Creative / Build
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,679 top 64%
- Rank · 7d ago
- #15,145 ▲466 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 9/101 | ▲+7+300.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 2/25 | ▲+2 | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 111 on average | 155/999 | ▲+55+55.4% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 128/999 | ▼−8−5.8% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 26/150 | ▲+1+3.3% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 25/100 | ▪+0+0.0% |
Quick answers
from the figures on this pageMap and Rules
How is Creative / Build configured in terms of rules and settings?
The name of Creative / Build carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Creative / Build?
The game generates the procedural map on Creative / Build.
Player Count
What position does Creative / Build hold in the server rankings?
For the last seven days, Creative / Build holds rank #14,679 on player hours, in the top 64% of all ranked servers.
What is the population on Creative / Build?
At present, Creative / Build is offline; the last sighting was 12 days 9 hours ago.
Wipe Cycle
On what cycle does Creative / Build wipe?
There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 9 hours.
Server Details
What is the server location for Creative / Build?
For Creative / Build, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 165.73.57.28:28015.
Creative / Build runs which version of Rust?
Rust network protocol 2634 and build 166586 on Windows is what Creative / Build runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Creative / Build and is it currently online?
No response from Creative / Build. It was last seen 12 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
What is the meaning of the tags on Creative / Build?
Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Creative / Build show up in Rust Analytics lists and filters?
These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Creative / Build?
Type client.connect 165.73.57.28:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs166586,ts8
Game
gmvanilla
mp1
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.