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RUST ANALYTICS
LIVE41,186PLY11,534SRV
QUOTE 173.237.43.4:24423 Offline checked 1d ago

Goofy Gooners

moddedoxide
Players · last
0/ 40
n/a24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#11,033
top 49%
Rank · 7d ago
#16,709
5676 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3100
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0004:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.5 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:51 UTC5d ago 0 – running 0
Mon 21 Sep, 06:48 UTC22d ago 2 halved by day 1 17.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average12/300−11−47.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Goofy Gooners?

No gather rate is given in the name of Goofy Gooners. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Goofy Gooners?

The map on Goofy Gooners is procedural, size 3,100, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Goofy Gooners sit in the rankings?

In the top 49% of all ranked servers, Goofy Gooners is #11,033 on player hours over the last seven days.

How full is Goofy Gooners?

Right now, Goofy Gooners is offline; the last sighting was 45 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 0 players.

Wipe Frequency

What can you expect on wipe day for Goofy Gooners?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does Goofy Gooners wipe?

No rhythm can be told for Goofy Gooners yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was created.

Server Details

Where can Goofy Gooners be found?

No region is published by Goofy Gooners. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.237.43.4:24423 is its address.

How is the performance on Goofy Gooners?

Average server fps for the last 48 hours is 122; the floor was 4. 53,960 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,253 MB. What players feel as lag is low fps together with a rising entity count.

Goofy Gooners is on which Rust version?

Rust network protocol 2634 and build 167231 on Linux is what Goofy Gooners runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Goofy Gooners?

No response from Goofy Gooners. It was last seen 45 hours ago. Its own uptime figure dates the last restart to roughly 3 days 1 hours ago. 49% is its uptime for the last 7 full days, 83 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Goofy Gooners?

Published by Goofy Gooners for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Goofy Gooners appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Goofy Gooners: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Goofy Gooners?

The console route: start Rust, press F1, enter client.connect 173.237.43.4:24423. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.