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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 174.175.110.112:28015 Online checked 7m ago

My Rust server | Powered by AMP

pve
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,406
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average71/200−22−24.1%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average32/200−3−7.9%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average20/200−8−28.4%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average32/300+25+346.5%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average27/200+8+41.5%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average12/100+0+1.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Activity

What position does My Rust server | Powered by AMP hold in the server rankings?

In the top 47% of all ranked servers, My Rust server | Powered by AMP is #10,406 on player hours over the last seven days.

How full is My Rust server | Powered by AMP?

0 of 10 slots on My Rust server | Powered by AMP are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 00:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 19 hours.

Server Details

What is the server location for My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 174.175.110.112:28015 is its address.

My Rust server | Powered by AMP is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on My Rust server | Powered by AMP. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Rust server | Powered by AMP?

The server is live: My Rust server | Powered by AMP is online. The last 5 full days give 82% uptime, 99 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.

Tags & Filters

How should you interpret the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players, which My Rust server | Powered by AMP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 174.175.110.112:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.