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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 174.80.25.46:28015 Online checked 10m ago

CRUST

moddedcarbon
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1962183905
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average21/300−17−44.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average23/245−3−10.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−8−61.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−5−71.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−25−71.7%

Quick answers

from the figures on this page

Server Rules

How is CRUST configured in terms of rules and settings?

No gather rate appears in the name of CRUST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on CRUST?

The map on CRUST is procedural, size 3,000, with seed 1962183905, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does CRUST sit in the rankings?

For the last seven days, CRUST holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How many players does CRUST have?

On CRUST, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does CRUST wipe?

No rhythm can be told for CRUST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 65 days old.

Server Overview

Where can CRUST be found?

There is no region published for CRUST. Rust Analytics reports the location a server claims, not the machine's actual location. 174.80.25.46:28015 is its address.

How is the performance on CRUST?

The last 48 hours average 192 server fps, the low being 164. 47,911 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 6,068 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is CRUST running?

Rust network protocol 2632 and build 160556 on Linux is what CRUST runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is CRUST and is it currently online?

The server is live: CRUST is online. 10 days 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on CRUST?

Published by CRUST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): It runs build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature CRUST?

These Rust Analytics lists include CRUST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join CRUST?

The console route: start Rust, press F1, enter client.connect 174.80.25.46:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160556
Build It runs build 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.