Rust Oxide Dev - Local
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #12,163 top 54%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 17/300 | ▼−6−25.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 19/245 | ▼−4−18.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 4/1000 | ▼−4−52.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−3−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 9/700 | ▼−16−63.3% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Oxide Dev - Local configured in terms of rules and settings?
No gather rate appears in the name of Rust Oxide Dev - Local. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Oxide Dev - Local?
The game generates the procedural map on Rust Oxide Dev - Local.
Activity
Where does Rust Oxide Dev - Local sit in the rankings?
For the last seven days, Rust Oxide Dev - Local holds rank #12,163 on player hours, in the top 54% of all ranked servers.
How full is Rust Oxide Dev - Local?
At present, Rust Oxide Dev - Local is offline; the last sighting was 18 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.
Wipe Schedule
How often does Rust Oxide Dev - Local wipe?
The record holds too few of Rust Oxide Dev - Local's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 14 hours.
Server Details
What is the location of Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.60.53.244:28115.
What Rust version is Rust Oxide Dev - Local running?
The version in use at Rust Oxide Dev - Local: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Rust Oxide Dev - Local up, and how consistent is its uptime?
No response from Rust Oxide Dev - Local. It was last seen 18 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Server Tags
What is the meaning of the tags on Rust Oxide Dev - Local?
These tags are published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Oxide Dev - Local?
On Rust Analytics, Rust Oxide Dev - Local matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join Rust Oxide Dev - Local?
The console route: start Rust, press F1, enter client.connect 176.60.53.244:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.