Rust Tijuanaland
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- – score 0
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 63 on average | 37/200 | ▲+1+2.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 29/200 | ▲+4+14.5% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 9/200 | ▼−1−6.9% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 30/300 | ▼−15−33.8% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 34/200 | ▲+1+4.3% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 4/100 | ▪+0+0.0% |
Quick answers
from the figures on this pageServer Rules
How is Rust Tijuanaland configured in terms of rules and settings?
The name of Rust Tijuanaland carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Tijuanaland?
A procedural map runs on Rust Tijuanaland, created by the game.
Activity
How full is Rust Tijuanaland?
At present, Rust Tijuanaland is offline; the last sighting was 31 days 3 hours ago.
Wipe Cycle
How often does Rust Tijuanaland wipe?
There are too few wipes on record for Rust Tijuanaland to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 days 7 hours ago the current world was created.
Server Details
What is the server location for Rust Tijuanaland?
For Rust Tijuanaland, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 177.225.80.84:28015 is its address.
What Rust version is Rust Tijuanaland running?
The version in use at Rust Tijuanaland: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Rust Tijuanaland up, and how consistent is its uptime?
Offline at this moment: Rust Tijuanaland. Last seen 31 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Rust Tijuanaland?
These tags are published by Rust Tijuanaland and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust Tijuanaland show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust Tijuanaland: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connection
What steps do I take to join Rust Tijuanaland?
Type client.connect 177.225.80.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.