Event Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,373 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:49 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 21:58 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:11 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 20:11 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 19:56 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 19:22 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 18:50 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 18:37 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 60/100 | ▲+10+19.0% | |
| 2 | MTRTESTgroups of 8+ · 1 on average | 1/1 | ▪+0 | |
| 3 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 0/10 | ▼−2−100.0% | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average | 185/500 | ▼−29−13.5% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 80/100 | ▼−2−2.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Event Test Server?
No gather rate appears in the name of Event Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Event Test Server?
Event Test Server uses a procedural map, which the game generates.
Player Count
What is the rank of Event Test Server?
For the last seven days, Event Test Server holds rank #10,373 on player hours, in the top 47% of all ranked servers.
What is the population on Event Test Server?
Right now, Event Test Server is offline; the last sighting was 4 days 1 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
How often does Event Test Server wipe?
Every few hours Event Test Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Details
Where can Event Test Server be found?
For Event Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 178.208.110.214:28035.
Event Test Server runs which version of Rust?
The version in use at Event Test Server: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Event Test Server up, and how consistent is its uptime?
Offline at this moment: Event Test Server. Last seen 4 days 1 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 10 October 2026.
Tags & Filters
How should you interpret the tags on Event Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Event Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Event Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Event Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Event Test Server?
Type client.connect 178.208.110.214:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.