Testserver
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,949 top 71%
- Rank · 7d ago
- #15,493 ▼1456 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 47/245 | ▲+21+81.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 20/1000 | ▼−3−11.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−4−34.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 30/700 | ▼−41−57.8% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 28/200 | ▲+8+43.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Testserver?
No gather rate is given in the name of Testserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Testserver?
Testserver uses a procedural map, which the game generates.
Activity
What position does Testserver hold in the server rankings?
For the last seven days, Testserver holds rank #16,949 on player hours, in the top 71% of all ranked servers.
How many players does Testserver have?
Right now, Testserver is offline; the last sighting was 15 days 11 hours ago.
Wipe Cycle
When does Testserver schedule its wipes?
The record holds too few of Testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 12 hours ago the current world was created.
Server Overview
What is the location of Testserver?
No region is published by Testserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.230.2.223:28015 is its address.
What Rust version is Testserver running?
Rust network protocol 2633 and build 165217 on Linux is what Testserver runs. The protocol has to match for you to join, and Steam applies that update.
Is Testserver up, and how consistent is its uptime?
Offline at this moment: Testserver. Last seen 15 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Server Tags
What is the meaning of the tags on Testserver?
These tags are published by Testserver and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testserver show up in Rust Analytics lists and filters?
These Rust Analytics lists include Testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Testserver?
Type client.connect 178.230.2.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.