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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 180.181.246.77:28115 Offline OC checked 4d ago

Rusted Island | AU | PvE | Zombies

monthly wipes moddedoxidepve
Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,861
top 49% · #172 in OC
Rank · 7d ago
#9,293
1568 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

usual gap
1.9 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:39 UTC12d ago 2 – running 0
Wed 30 Sep, 11:39 UTC14d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average7/200−3−30.0%
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average7/200−2−20.8%
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average8/100+3+54.4%
4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average1/40+1
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0−7.7%
6Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average1/50+1

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rusted Island | AU | PvE | Zombies?

The name of Rusted Island | AU | PvE | Zombies carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rusted Island | AU | PvE | Zombies?

The game generates the procedural map on Rusted Island | AU | PvE | Zombies.

Population

Where does Rusted Island | AU | PvE | Zombies sit in the rankings?

In the top 49% of all ranked servers, Rusted Island | AU | PvE | Zombies is #10,861 on player hours over the last seven days and #172 in Oceania.

What is the population on Rusted Island | AU | PvE | Zombies?

Right now, Rusted Island | AU | PvE | Zombies is offline; the last sighting was 4 days 6 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

How does Rusted Island | AU | PvE | Zombies handle wipe day?

The average peak across its recent wipes is 2 players. 4 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rusted Island | AU | PvE | Zombies wipe?

The only wipe at Rusted Island | AU | PvE | Zombies is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 7 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the location of Rusted Island | AU | PvE | Zombies?

The OC tag and Oceania are what Rusted Island | AU | PvE | Zombies lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 180.181.246.77:28115 is its address.

What Rust version is Rusted Island | AU | PvE | Zombies running?

Rust network protocol 2634 and build 167398 on Windows is what Rusted Island | AU | PvE | Zombies runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rusted Island | AU | PvE | Zombies and is it currently online?

Rusted Island | AU | PvE | Zombies is down. The last time we saw it was 4 days 6 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

What is the meaning of the tags on Rusted Island | AU | PvE | Zombies?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): The server browser files it under Oceania, which Rusted Island | AU | PvE | Zombies publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rusted Island | AU | PvE | Zombies show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rusted Island | AU | PvE | Zombies: Rust servers in Oceania, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rusted Island | AU | PvE | Zombies?

The console route: start Rust, press F1, enter client.connect 180.181.246.77:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.